Getting started#

Viewer#

Use the Open3D viewer application to visualize 3D data in various formats and interact with it. You can download the latest stable release app from GitHub releases. The latest development version (HEAD of main branch) viewer app is provided here [1]:

Supply chain attestations#

Development artifacts linked on this page—viewer packages, pip wheels, C++ devel archives, and documentation tarballs—are produced by GitHub Actions with signed SLSA build provenance attestations (GitHub Artifact Attestations), consistent with OpenSSF supply-chain recommendations.

After saving a file locally, verify it with the GitHub CLI:

gh attestation verify /path/to/<artifact> -R isl-org/Open3D

Replace /path/to/<artifact> with the wheel, .deb, .zip, .tar.xz, or docs .tar.gz you downloaded. A successful check confirms the file matches provenance recorded for this repository.

Python#

Open3D Python packages are distributed via PyPI.

Supported Python versions:

  • 3.10

  • 3.11

  • 3.12

  • 3.13

  • 3.14

Supported operating systems:

  • Ubuntu 22.04+

  • macOS 10.15+

  • Windows 10+ (64-bit)

If you have other Python versions or operating systems, please refer to Build from source and compile Open3D from source.

Pip (PyPI)#

pip install open3d        # Standard wheel with CUDA support on x86_64 Linux
pip install open3d-cpu    # Smaller CPU only wheel on x86_64 Linux (since v0.17+)
pip install open3d-xpu    # Intel GPU wheel on x86_64 Windows and Linux (since v0.20+)
# Preview Windows CUDA wheel (since v0.20+)
pip install https://github.com/isl-org/Open3D/releases/download/v0.20.0/open3d-0.20.0-cp312-cp312-win_amd64.whl  # Python 3.10-3.14

Note

The Open3D-ML models and pipelines (open3d.ml.torch, open3d.ml.tf) need additional Python packages, which are not installed by default. Install them with the ml extra:

pip install open3d[ml]        # or open3d-cpu[ml] / open3d-xpu[ml]

Note

On Windows, open3d is the CPU wheel; pip install open3d-cuda and pip install open3d-xpu install the CUDA- and SYCL-accelerated wheels respectively (CUDA runtime dependencies are installed automatically).

Warning

Versions of numpy>=2.0.0 require Open3D>0.18.0 or the latest development version of Open3D. If you are using an older version of Open3D, downgrade numpy with

pip install "numpy<2.0.0"

Warning

Please upgrade your pip to a version >=20.3 to install Open3D in Linux, e.g. with

pip install -U "pip>=20.3"

Note

In general, we recommend using a virtual environment or conda environment. Otherwise, depending on the configurations, you may need pip3 for Python 3, or the --user option to avoid permission issues. For example:

pip3 install open3d
# or
pip install --user open3d
# or
python3 -m pip install --user open3d

Development version (pip)#

To test the latest features in Open3D, install the development version (HEAD of main branch) with:

pip install -U -f https://www.open3d.org/docs/latest/dev_wheels.html open3d

See the Development wheels page for a full list of available platform and Python version wheels.

Warning

The development wheels for Linux are named according to PEP600. Please use pip version >=20.3 to install them. The wheels are not yet fully PEP600 compliant.

Try it#

# Verify installation
python -c "import open3d as o3d; print(o3d.__version__)"

# Python API
python -c "import open3d as o3d; \
           mesh = o3d.geometry.TriangleMesh.create_sphere(); \
           mesh.compute_vertex_normals(); \
           o3d.visualization.draw(mesh, raw_mode=True)"

# Open3D CLI
open3d example visualization/draw

If these commands work, Open3D is installed successfully.

Troubleshooting:#

If you get an error when importing Open3D, enable detailed Python warnings to help troubleshoot the issue:

python -W default -c "import open3d as o3d"

Running Open3D tutorials#

A complete set of Python tutorials and testing data will also be copied to demonstrate the usage of Open3D Python interface. See examples/python for all Python examples.

Note

Open3D’s Python tutorial uses some external packages: numpy, matplotlib, opencv-python.

C++#

To use Open3D in a C++ application, download a binary package archive from GitHub releases (since v0.15). These binary package archives contain the Open3D shared library, include headers and GUI / rendering resources. These are built with all supported features and are available for the main supported platforms. Also, the latest development version (HEAD of main branch) binary package archives are provided here [3]:

Linux (Ubuntu 22.04+ or glibc 2.35+ [4]):
macOS v10.15+:
Windows 10+:

If you need a subset of features, or a custom build configuration, please refer to Build from source and compile Open3D from source.

Try it#

Extract the archive and move the contents to a local folder (such as $HOME/Documents/Open3D_install):

Linux / macOS:                       Windows:
Open3D_install                        Open3D_install
├── include                           ├── bin
│   └── open3d                        │   ├── Open3D.dll
│       ├── core                      │   └── resources
│       ├── ...                       │       ├── brightday_ibl.ktx
│       ├── Open3DConfig.h            │       ├── ...
│       ├── Open3D.h                  │
│       ├── ...                       ├── CMake
├── lib                               │   ├── Open3DConfig.cmake
│   ├── cmake                         │   ├── ...
│   │   └── Open3D                    ├── include
│   │        ├── ...                  │   └── open3d
│   ├── pkgconfig                     │       ├── core
│   │   ├── Open3D.pc                 │       ├── ...
│   │   ├── ...                       │       ├── Open3DConfig.h
|   |                                 │       ├── Open3D.h
│   ├── libOpen3D.so                  │       ├── ...
│   ├── open3d_tf_ops.so              └── lib
│   └── open3d_torch_ops.so               └── Open3D.lib
└── share
    └── resources
        ├── html
        │    ├── ...
        ├── brightday_ibl.ktx
        ├── ...

Some files may be absent in the case of unsupported functionality. To use Open3D with your programs through cmake, add -D Open3D_ROOT=$HOME/Documents/Open3D_install to your CMake configure command line. See the following example CMake projects for reference:

The C++ code examples in the examples/cpp folder of the repository illustrate a lot of the functionality available in Open3D and are a good place to start using Open3D in your projects.