open3d.visualization.rendering.ColorGrading#

class open3d.visualization.rendering.ColorGrading#

Parameters to control color grading options

class Quality#

Quality level of color grading operations

Members:

LOW

MEDIUM

HIGH

ULTRA

HIGH = <Quality.HIGH: 2>#
LOW = <Quality.LOW: 0>#
MEDIUM = <Quality.MEDIUM: 1>#
ULTRA = <Quality.ULTRA: 3>#
property name#
property value#
class ToneMapping#

Specifies the tone-mapping algorithm

Members:

LINEAR

ACES_LEGACY

ACES

FILMIC

UCHIMURA

REINHARD

DISPLAY_RANGE

ACES = <ToneMapping.ACES: 2>#
ACES_LEGACY = <ToneMapping.ACES_LEGACY: 1>#
DISPLAY_RANGE = <ToneMapping.DISPLAY_RANGE: 6>#
FILMIC = <ToneMapping.FILMIC: 3>#
LINEAR = <ToneMapping.LINEAR: 0>#
REINHARD = <ToneMapping.REINHARD: 5>#
UCHIMURA = <ToneMapping.UCHIMURA: 4>#
property name#
property value#
__init__(self: open3d.cpu.pybind.visualization.rendering.ColorGrading, arg0: open3d.cpu.pybind.visualization.rendering.ColorGrading.Quality, arg1: open3d.cpu.pybind.visualization.rendering.ColorGrading.ToneMapping) None#
property quality#

Quality of color grading operations. High quality is more accurate but slower

property temperature#

White balance color temperature

property tint#

Tint on the green/magenta axis. Ranges from -1.0 to 1.0.

property tone_mapping#

The tone mapping algorithm to apply. Must be one of Linear, AcesLegacy, Aces, Filmic, Uchimura, Rienhard, Display Range(for debug)