open3d.core.Dtype#

class open3d.core.Dtype#

Open3D data types.

class DtypeCode(value)#

An enumeration.

Bool = 1#
Float = 4#
Int = 2#
Object = 5#
UInt = 3#
Undefined = 0#
__init__(self: open3d.core.Dtype, arg0: open3d.core.Dtype.DtypeCode, arg1: SupportsInt, arg2: str) None#
byte_code(self: open3d.core.Dtype) open3d.core.Dtype.DtypeCode#
byte_size(self: open3d.core.Dtype) int#
Bool = Bool#
Float32 = Float32#
Float64 = Float64#
Int16 = Int16#
Int32 = Int32#
Int64 = Int64#
Int8 = Int8#
UInt16 = UInt16#
UInt32 = UInt32#
UInt64 = UInt64#
UInt8 = UInt8#
Undefined = Undefined#