open3d.core.Dtype#

class open3d.core.Dtype#

Open3D data types.

class DtypeCode#

Members:

Undefined

Bool

Int

UInt

Float

Object

Bool = <DtypeCode.Bool: 1>#
Float = <DtypeCode.Float: 4>#
Int = <DtypeCode.Int: 2>#
Object = <DtypeCode.Object: 5>#
UInt = <DtypeCode.UInt: 3>#
Undefined = <DtypeCode.Undefined: 0>#
property name#
property value#
__init__(self: open3d.core.Dtype, arg0: open3d.core.Dtype.DtypeCode, arg1: int, arg2: str) None#
byte_code(self: open3d.core.Dtype) open3d.core.Dtype.DtypeCode#
byte_size(self: open3d.core.Dtype) int#
Bool = Bool#
Float32 = Float32#
Float64 = Float64#
Int16 = Int16#
Int32 = Int32#
Int64 = Int64#
Int8 = Int8#
UInt16 = UInt16#
UInt32 = UInt32#
UInt64 = UInt64#
UInt8 = UInt8#
Undefined = Undefined#