open3d.visualization.gui.Horiz#
- class open3d.visualization.gui.Horiz#
Horizontal layout
- class Constraints#
Constraints object for Widget.calc_preferred_size()
- __init__(self: open3d.pybind.visualization.gui.Widget.Constraints) None#
- property height#
- property width#
- class EventCallbackResult(value, names=<not given>, *values, module=None, qualname=None, type=None, start=1, boundary=None)#
Returned by event handlers
- __init__(*args, **kwds)#
- as_integer_ratio()#
Return a pair of integers, whose ratio is equal to the original int.
The ratio is in lowest terms and has a positive denominator.
>>> (10).as_integer_ratio() (10, 1) >>> (-10).as_integer_ratio() (-10, 1) >>> (0).as_integer_ratio() (0, 1)
- bit_count()#
Number of ones in the binary representation of the absolute value of self.
Also known as the population count.
>>> bin(13) '0b1101' >>> (13).bit_count() 3
- bit_length()#
Number of bits necessary to represent self in binary.
>>> bin(37) '0b100101' >>> (37).bit_length() 6
- conjugate()#
Returns self, the complex conjugate of any int.
- from_bytes(byteorder='big', *, signed=False)#
Return the integer represented by the given array of bytes.
- bytes
Holds the array of bytes to convert. The argument must either support the buffer protocol or be an iterable object producing bytes. Bytes and bytearray are examples of built-in objects that support the buffer protocol.
- byteorder
The byte order used to represent the integer. If byteorder is ‘big’, the most significant byte is at the beginning of the byte array. If byteorder is ‘little’, the most significant byte is at the end of the byte array. To request the native byte order of the host system, use `sys.byteorder’ as the byte order value. Default is to use ‘big’.
- signed
Indicates whether two’s complement is used to represent the integer.
- is_integer()#
Returns True. Exists for duck type compatibility with float.is_integer.
- to_bytes(length=1, byteorder='big', *, signed=False)#
Return an array of bytes representing an integer.
- length
Length of bytes object to use. An OverflowError is raised if the integer is not representable with the given number of bytes. Default is length 1.
- byteorder
The byte order used to represent the integer. If byteorder is ‘big’, the most significant byte is at the beginning of the byte array. If byteorder is ‘little’, the most significant byte is at the end of the byte array. To request the native byte order of the host system, use `sys.byteorder’ as the byte order value. Default is to use ‘big’.
- signed
Determines whether two’s complement is used to represent the integer. If signed is False and a negative integer is given, an OverflowError is raised.
- CONSUMED = 2#
- HANDLED = 1#
- IGNORED = 0#
- denominator#
the denominator of a rational number in lowest terms
- imag#
the imaginary part of a complex number
- numerator#
the numerator of a rational number in lowest terms
- real#
the real part of a complex number
- __init__(*args, **kwargs)#
Overloaded function.
__init__(self: open3d.pybind.visualization.gui.Horiz, spacing: typing.SupportsInt = 0, margins: open3d.pybind.visualization.gui.Margins = Margins()) -> None
Creates a layout that arranges widgets horizontally, left to right, making their height equal to the layout’s height (which will generally be the largest height of the items). First argument is the spacing between widgets, the second is the margins. Both default to 0.
__init__(self: open3d.pybind.visualization.gui.Horiz, spacing: typing.SupportsFloat = 0.0, margins: open3d.pybind.visualization.gui.Margins = Margins()) -> None
Creates a layout that arranges widgets horizontally, left to right, making their height equal to the layout’s height (which will generally be the largest height of the items). First argument is the spacing between widgets, the second is the margins. Both default to 0.
- add_child(self: open3d.pybind.visualization.gui.Widget, arg0: open3d.pybind.visualization.gui.Widget) None#
Adds a child widget
- add_fixed(*args, **kwargs)#
Overloaded function.
add_fixed(self: open3d.pybind.visualization.gui.Layout1D, arg0: typing.SupportsInt) -> None
Adds a fixed amount of empty space to the layout
add_fixed(self: open3d.pybind.visualization.gui.Layout1D, arg0: typing.SupportsFloat) -> None
Adds a fixed amount of empty space to the layout
- add_stretch(self: open3d.pybind.visualization.gui.Layout1D) None#
Adds empty space to the layout that will take up as much extra space as there is available in the layout
- calc_preferred_size(self: open3d.pybind.visualization.gui.Widget, arg0: open3d.pybind.visualization.gui.LayoutContext, arg1: open3d.pybind.visualization.gui.Widget.Constraints) open3d.pybind.visualization.gui.Size#
Returns the preferred size of the widget. This is intended to be called only during layout, although it will also work during drawing. Calling it at other times will not work, as it requires some internal setup in order to function properly
- get_children(self: open3d.pybind.visualization.gui.Widget) list[open3d.pybind.visualization.gui.Widget]#
Returns the array of children. Do not modify.
- CONSUMED = 2#
- HANDLED = 1#
- IGNORED = 0#
- property background_color#
Background color of the widget
- property enabled#
True if widget is enabled, False if disabled
- property frame#
The widget’s frame. Setting this value will be overridden if the frame is within a layout.
- property preferred_height#
Sets the preferred height of the layout
- property tooltip#
Widget’s tooltip that is displayed on mouseover
- property visible#
True if widget is visible, False otherwise