open3d.geometry.get_rotation_matrix_from_xyz#
- open3d.geometry.get_rotation_matrix_from_xyz(rotation: Annotated[numpy.typing.ArrayLike, numpy.float64, '[3, 1]']) Annotated[numpy.typing.NDArray[numpy.float64], '[3, 3]']#
Returns a rotation matrix from rotations around the X, Y, and Z axes in that order. The rotation is specified in radians.