open3d.visualization.gui.ToggleSwitch#
- class open3d.visualization.gui.ToggleSwitch#
- class Constraints#
Constraints object for Widget.calc_preferred_size()
- __init__(self: open3d.visualization.gui.Widget.Constraints) None #
- property height#
- property width#
- class EventCallbackResult(value)#
Returned by event handlers
- CONSUMED = 2#
- HANDLED = 1#
- IGNORED = 0#
- __init__(self: open3d.visualization.gui.ToggleSwitch, arg0: str) None #
Creates a toggle switch with the given text
- add_child(self: open3d.visualization.gui.Widget, arg0: open3d.visualization.gui.Widget) None #
Adds a child widget
- calc_preferred_size(self: open3d.visualization.gui.Widget, arg0: open3d.visualization.gui.LayoutContext, arg1: open3d.visualization.gui.Widget.Constraints) open3d.visualization.gui.Size #
Returns the preferred size of the widget. This is intended to be called only during layout, although it will also work during drawing. Calling it at other times will not work, as it requires some internal setup in order to function properly
- get_children(self: open3d.visualization.gui.Widget) list[open3d.visualization.gui.Widget] #
Returns the array of children. Do not modify.
- set_on_clicked(self: open3d.visualization.gui.ToggleSwitch, arg0: collections.abc.Callable[[bool], None]) None #
Sets f(is_on) which is called when the switch changes state.
- CONSUMED = 2#
- HANDLED = 1#
- IGNORED = 0#
- property background_color#
Background color of the widget
- property enabled#
True if widget is enabled, False if disabled
- property frame#
The widget’s frame. Setting this value will be overridden if the frame is within a layout.
- property is_on#
True if is one, False otherwise
- property tooltip#
Widget’s tooltip that is displayed on mouseover
- property visible#
True if widget is visible, False otherwise