# open3d.core.maximum¶

open3d.core.maximum(input: open3d.cpu.pybind.core.Tensor, other: open3d.cpu.pybind.core.Tensor) → open3d.cpu.pybind.core.Tensor

Computes the element-wise maximum of input and other. The tensors must have same data type and device. If input.GetShape() != other.GetShape(), then they will be broadcasted to a common shape (which becomes the shape of the output).