open3d.geometry.Image#

class open3d.geometry.Image#

The image class stores image with customizable width, height, num of channels and bytes per channel.

class Type(value)#

Enum class for Geometry types.

HalfEdgeTriangleMesh = 7#
Image = 8#
LineSet = 4#
PointCloud = 1#
RGBDImage = 9#
TetraMesh = 10#
TriangleMesh = 6#
Unspecified = 0#
VoxelGrid = 2#
__init__(*args, **kwargs)#

Overloaded function.

  1. __init__(self: open3d.geometry.Image) -> None

Default constructor

  1. __init__(self: open3d.geometry.Image, arg0: open3d.geometry.Image) -> None

Copy constructor

  1. __init__(self: open3d.geometry.Image, arg0: typing_extensions.Buffer) -> None

clear(self: open3d.geometry.Geometry) open3d.geometry.Geometry#

Clear all elements in the geometry.

Returns:

open3d.geometry.Geometry

create_pyramid(self: open3d.geometry.Image, num_of_levels: SupportsInt, with_gaussian_filter: bool) list[open3d.geometry.Image]#

Function to create ImagePyramid

Parameters:
  • num_of_levels (SupportsInt) –

  • with_gaussian_filter (bool) – When True, image in the pyramid will first be filtered by a 3x3 Gaussian kernel before downsampling.

Returns:

list[open3d.geometry.Image]

dimension(self: open3d.geometry.Geometry) int#

Returns whether the geometry is 2D or 3D.

Returns:

int

filter(self: open3d.geometry.Image, filter_type: open3d.geometry.ImageFilterType) open3d.geometry.Image#

Function to filter Image

Parameters:

filter_type (open3d.geometry.ImageFilterType) – The filter type to be applied.

Returns:

open3d.geometry.Image

static filter_pyramid(image_pyramid: collections.abc.Sequence[open3d.geometry.Image], filter_type: open3d.geometry.ImageFilterType) list[open3d.geometry.Image]#

Function to filter ImagePyramid

Parameters:
Returns:

list[open3d.geometry.Image]

flip_horizontal(self: open3d.geometry.Image) open3d.geometry.Image#

Function to flip image horizontally (from left to right)

flip_vertical(self: open3d.geometry.Image) open3d.geometry.Image#

Function to flip image vertically (upside down)

get_geometry_type(self: open3d.geometry.Geometry) open3d.geometry.Geometry.Type#

Returns one of registered geometry types.

Returns:

open3d.geometry.Geometry.Type

get_max_bound(self: open3d.geometry.Geometry2D) Annotated[numpy.typing.NDArray[numpy.float64], '[2, 1]']#

Returns max bounds for geometry coordinates.

Returns:

typing.Annotated[numpy.typing.NDArray[numpy.float64], “[2, 1]”]

get_min_bound(self: open3d.geometry.Geometry2D) Annotated[numpy.typing.NDArray[numpy.float64], '[2, 1]']#

Returns min bounds for geometry coordinates.

Returns:

typing.Annotated[numpy.typing.NDArray[numpy.float64], “[2, 1]”]

is_empty(self: open3d.geometry.Geometry) bool#

Returns True iff the geometry is empty.

Returns:

bool

HalfEdgeTriangleMesh = 7#
Image = 8#
LineSet = 4#
PointCloud = 1#
RGBDImage = 9#
TetraMesh = 10#
TriangleMesh = 6#
Unspecified = 0#
VoxelGrid = 2#