Open3D (C++ API)
0.19.0
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open3d
visualization
glsl
Data Structures
|
Enumerations
open3d::visualization::glsl Namespace Reference
Data Structures
class
AxisAlignedBoundingBoxRenderer
class
CoordinateFrameRenderer
class
GeometryRenderer
class
ImageMaskShader
class
ImageMaskShaderForImage
class
ImageRenderer
class
ImageShader
class
ImageShaderForImage
class
LineSetRenderer
class
NormalShader
class
NormalShaderForPointCloud
class
NormalShaderForTriangleMesh
class
OctreeRenderer
class
OrientedBoundingBoxRenderer
class
PhongShader
class
PhongShaderForPointCloud
class
PhongShaderForTriangleMesh
class
PickingShader
class
PickingShaderForPointCloud
class
PointCloudPickerRenderer
class
PointCloudPickingRenderer
class
PointCloudRenderer
class
RGBDImageRenderer
class
RGBDImageShader
class
RGBDImageShaderForImage
class
SelectionPolygonRenderer
class
ShaderWrapper
class
Simple2DShader
class
Simple2DShaderForSelectionPolygon
class
SimpleBlackShader
class
SimpleBlackShaderForPointCloudNormal
class
SimpleBlackShaderForTriangleMeshWireFrame
class
SimpleShader
class
SimpleShaderForAxisAlignedBoundingBox
class
SimpleShaderForLineSet
class
SimpleShaderForOctreeFace
class
SimpleShaderForOctreeLine
class
SimpleShaderForOrientedBoundingBox
class
SimpleShaderForPointCloud
class
SimpleShaderForTetraMesh
class
SimpleShaderForTriangleMesh
class
SimpleShaderForVoxelGridFace
class
SimpleShaderForVoxelGridLine
class
TetraMeshRenderer
class
TexturePhongShader
class
TexturePhongShaderForTriangleMesh
class
TextureSimpleShader
class
TextureSimpleShaderForTriangleMesh
class
TriangleMeshRenderer
class
VoxelGridRenderer
Enumerations
enum
ImageTextureMode
{
Depth
= 0 ,
RGB
= 1 ,
Grayscale
= 2 }
Enumeration Type Documentation
◆
ImageTextureMode
enum
open3d::visualization::glsl::ImageTextureMode
Enumerator
Depth
RGB
Grayscale
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