#include <TetraMesh.h>
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| TetraMesh (Geometry::GeometryType type) |
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| Geometry3D (GeometryType type) |
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Eigen::Vector3d | ComputeMinBound (const std::vector< Eigen::Vector3d > &points) const |
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Eigen::Vector3d | ComputeMaxBound (const std::vector< Eigen::Vector3d > &points) const |
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Eigen::Vector3d | ComputeCenter (const std::vector< Eigen::Vector3d > &points) const |
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void | ResizeAndPaintUniformColor (std::vector< Eigen::Vector3d > &colors, const size_t size, const Eigen::Vector3d &color) const |
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void | TransformPoints (const Eigen::Matrix4d &transformation, std::vector< Eigen::Vector3d > &points) const |
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void | TransformNormals (const Eigen::Matrix4d &transformation, std::vector< Eigen::Vector3d > &normals) const |
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void | TranslatePoints (const Eigen::Vector3d &translation, std::vector< Eigen::Vector3d > &points, bool relative) const |
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void | ScalePoints (const double scale, std::vector< Eigen::Vector3d > &points, bool center) const |
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void | RotatePoints (const Eigen::Vector3d &rotation, std::vector< Eigen::Vector3d > &points, bool center, RotationType type) const |
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void | RotateNormals (const Eigen::Vector3d &rotation, std::vector< Eigen::Vector3d > &normals, bool center, RotationType type) const |
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Eigen::Matrix3d | GetRotationMatrix (const Eigen::Vector3d &rotation, RotationType type=RotationType::XYZ) const |
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| Geometry (GeometryType type, int dimension) |
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enum | RotationType {
RotationType::XYZ,
RotationType::YZX,
RotationType::ZXY,
RotationType::XZY,
RotationType::ZYX,
RotationType::YXZ,
RotationType::AxisAngle
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enum | GeometryType {
GeometryType::Unspecified = 0,
GeometryType::PointCloud = 1,
GeometryType::VoxelGrid = 2,
GeometryType::Octree = 3,
GeometryType::LineSet = 4,
GeometryType::TriangleMesh = 5,
GeometryType::HalfEdgeTriangleMesh = 6,
GeometryType::Image = 7,
GeometryType::RGBDImage = 8,
GeometryType::TetraMesh = 9,
GeometryType::OrientedBoundingBox = 10,
GeometryType::AxisAlignedBoundingBox = 11
} |
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◆ TetraMesh() [1/2]
open3d::geometry::TetraMesh::TetraMesh |
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◆ ~TetraMesh()
open3d::geometry::TetraMesh::~TetraMesh |
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inlineoverride |
◆ TetraMesh() [2/2]
◆ Clear()
TetraMesh & open3d::geometry::TetraMesh::Clear |
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◆ CreateFromPointCloud()
std::shared_ptr< TetraMesh > open3d::geometry::TetraMesh::CreateFromPointCloud |
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const PointCloud & |
point_cloud | ) |
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static |
Function that creates a tetrahedral mesh (TetraMeshFactory.cpp). from a point cloud. The method creates the Delaunay triangulation using the implementation from Qhull.
◆ ExtractTriangleMesh()
std::shared_ptr< TriangleMesh > open3d::geometry::TetraMesh::ExtractTriangleMesh |
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const std::vector< double > & |
values, |
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double |
level |
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Function to extract a triangle mesh of the specified iso-surface at
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level. | |
values | are values per-vertex. This method applies primal contouring and generates triangles for each tetrahedron. |
◆ GetAxisAlignedBoundingBox()
◆ GetCenter()
Eigen::Vector3d open3d::geometry::TetraMesh::GetCenter |
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const |
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overridevirtual |
◆ GetMaxBound()
Eigen::Vector3d open3d::geometry::TetraMesh::GetMaxBound |
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const |
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overridevirtual |
◆ GetMinBound()
Eigen::Vector3d open3d::geometry::TetraMesh::GetMinBound |
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const |
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overridevirtual |
◆ GetOrientedBoundingBox()
◆ HasTetras()
bool open3d::geometry::TetraMesh::HasTetras |
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const |
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inline |
◆ HasVertices()
bool open3d::geometry::TetraMesh::HasVertices |
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const |
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inline |
◆ IsEmpty()
bool open3d::geometry::TetraMesh::IsEmpty |
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const |
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overridevirtual |
◆ operator+()
◆ operator+=()
◆ RemoveDegenerateTetras()
TetraMesh & open3d::geometry::TetraMesh::RemoveDegenerateTetras |
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Function that removes degenerate tetrahedra, i.e., tetrahedra that reference a single vertex multiple times in a single tetrahedron. They are usually the product of removing duplicated vertices.
◆ RemoveDuplicatedTetras()
TetraMesh & open3d::geometry::TetraMesh::RemoveDuplicatedTetras |
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Function that removes duplicated tetrahedra, i.e., removes tetrahedra that reference the same four vertices, independent of their order.
◆ RemoveDuplicatedVertices()
TetraMesh & open3d::geometry::TetraMesh::RemoveDuplicatedVertices |
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Function that removes duplicated verties, i.e., vertices that have identical coordinates.
◆ RemoveUnreferencedVertices()
TetraMesh & open3d::geometry::TetraMesh::RemoveUnreferencedVertices |
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This function removes vertices from the tetra mesh that are not referenced in any tetrahedron of the mesh.
◆ Rotate()
◆ Scale()
TetraMesh & open3d::geometry::TetraMesh::Scale |
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const double |
scale, |
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bool |
center = true |
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◆ Transform()
TetraMesh & open3d::geometry::TetraMesh::Transform |
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const Eigen::Matrix4d & |
transformation | ) |
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overridevirtual |
◆ Translate()
TetraMesh & open3d::geometry::TetraMesh::Translate |
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const Eigen::Vector3d & |
translation, |
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bool |
relative = true |
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overridevirtual |
◆ tetras_
◆ vertices_
std::vector<Eigen::Vector3d> open3d::geometry::TetraMesh::vertices_ |
The documentation for this class was generated from the following files: