#include <BoundingVolume.h>
|
enum | RotationType {
RotationType::XYZ,
RotationType::YZX,
RotationType::ZXY,
RotationType::XZY,
RotationType::ZYX,
RotationType::YXZ,
RotationType::AxisAngle
} |
|
enum | GeometryType {
GeometryType::Unspecified = 0,
GeometryType::PointCloud = 1,
GeometryType::VoxelGrid = 2,
GeometryType::Octree = 3,
GeometryType::LineSet = 4,
GeometryType::TriangleMesh = 5,
GeometryType::HalfEdgeTriangleMesh = 6,
GeometryType::Image = 7,
GeometryType::RGBDImage = 8,
GeometryType::TetraMesh = 9,
GeometryType::OrientedBoundingBox = 10,
GeometryType::AxisAlignedBoundingBox = 11
} |
|
| Geometry3D (GeometryType type) |
|
Eigen::Vector3d | ComputeMinBound (const std::vector< Eigen::Vector3d > &points) const |
|
Eigen::Vector3d | ComputeMaxBound (const std::vector< Eigen::Vector3d > &points) const |
|
Eigen::Vector3d | ComputeCenter (const std::vector< Eigen::Vector3d > &points) const |
|
void | ResizeAndPaintUniformColor (std::vector< Eigen::Vector3d > &colors, const size_t size, const Eigen::Vector3d &color) const |
|
void | TransformPoints (const Eigen::Matrix4d &transformation, std::vector< Eigen::Vector3d > &points) const |
|
void | TransformNormals (const Eigen::Matrix4d &transformation, std::vector< Eigen::Vector3d > &normals) const |
|
void | TranslatePoints (const Eigen::Vector3d &translation, std::vector< Eigen::Vector3d > &points, bool relative) const |
|
void | ScalePoints (const double scale, std::vector< Eigen::Vector3d > &points, bool center) const |
|
void | RotatePoints (const Eigen::Vector3d &rotation, std::vector< Eigen::Vector3d > &points, bool center, RotationType type) const |
|
void | RotateNormals (const Eigen::Vector3d &rotation, std::vector< Eigen::Vector3d > &normals, bool center, RotationType type) const |
|
Eigen::Matrix3d | GetRotationMatrix (const Eigen::Vector3d &rotation, RotationType type=RotationType::XYZ) const |
|
| Geometry (GeometryType type, int dimension) |
|
◆ OrientedBoundingBox()
open3d::geometry::OrientedBoundingBox::OrientedBoundingBox |
( |
| ) |
|
|
inline |
◆ ~OrientedBoundingBox()
open3d::geometry::OrientedBoundingBox::~OrientedBoundingBox |
( |
| ) |
|
|
inlineoverride |
◆ Clear()
◆ CreateFromAxisAlignedBoundingBox()
◆ CreateFromPoints()
OrientedBoundingBox open3d::geometry::OrientedBoundingBox::CreateFromPoints |
( |
const std::vector< Eigen::Vector3d > & |
points | ) |
|
|
static |
◆ GetAxisAlignedBoundingBox()
◆ GetBoxPoints()
std::vector< Eigen::Vector3d > open3d::geometry::OrientedBoundingBox::GetBoxPoints |
( |
| ) |
const |
◆ GetCenter()
Eigen::Vector3d open3d::geometry::OrientedBoundingBox::GetCenter |
( |
| ) |
const |
|
overridevirtual |
◆ GetMaxBound()
Eigen::Vector3d open3d::geometry::OrientedBoundingBox::GetMaxBound |
( |
| ) |
const |
|
overridevirtual |
◆ GetMinBound()
Eigen::Vector3d open3d::geometry::OrientedBoundingBox::GetMinBound |
( |
| ) |
const |
|
overridevirtual |
◆ GetOrientedBoundingBox()
◆ IsEmpty()
bool open3d::geometry::OrientedBoundingBox::IsEmpty |
( |
| ) |
const |
|
overridevirtual |
◆ Rotate()
◆ Scale()
OrientedBoundingBox & open3d::geometry::OrientedBoundingBox::Scale |
( |
const double |
scale, |
|
|
bool |
center = true |
|
) |
| |
|
overridevirtual |
◆ Transform()
OrientedBoundingBox & open3d::geometry::OrientedBoundingBox::Transform |
( |
const Eigen::Matrix4d & |
transformation | ) |
|
|
overridevirtual |
◆ Translate()
OrientedBoundingBox & open3d::geometry::OrientedBoundingBox::Translate |
( |
const Eigen::Vector3d & |
translation, |
|
|
bool |
relative = true |
|
) |
| |
|
overridevirtual |
◆ Volume()
double open3d::geometry::OrientedBoundingBox::Volume |
( |
| ) |
const |
◆ center_
Eigen::Vector3d open3d::geometry::OrientedBoundingBox::center_ |
◆ color_
Eigen::Vector3d open3d::geometry::OrientedBoundingBox::color_ |
◆ x_axis_
Eigen::Vector3d open3d::geometry::OrientedBoundingBox::x_axis_ |
◆ y_axis_
Eigen::Vector3d open3d::geometry::OrientedBoundingBox::y_axis_ |
◆ z_axis_
Eigen::Vector3d open3d::geometry::OrientedBoundingBox::z_axis_ |
The documentation for this class was generated from the following files: