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Open3D (C++ API)
0.19.0
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#include "open3d/visualization/rendering/gaussian_splat/GaussianSplatVulkanBackend.h"#include <filament/Texture.h>#include <filament/View.h>#include <memory>#include <unordered_map>#include <vector>#include "open3d/utility/Logging.h"#include "open3d/visualization/rendering/filament/FilamentResourceManager.h"#include "open3d/visualization/rendering/filament/FilamentScene.h"#include "open3d/visualization/rendering/filament/FilamentView.h"#include "open3d/visualization/rendering/gaussian_splat/ComputeGPU.h"#include "open3d/visualization/rendering/gaussian_splat/ComputeGPUVulkan.h"#include "open3d/visualization/rendering/gaussian_splat/GaussianSplatDataPacking.h"#include "open3d/visualization/rendering/gaussian_splat/GaussianSplatOpenGLContext.h"#include "open3d/visualization/rendering/gaussian_splat/GaussianSplatPassRunner.h"#include "open3d/visualization/rendering/gaussian_splat/GaussianSplatVulkanInteropContext.h"Data Structures | |
| class | open3d::visualization::rendering::GaussianSplatVulkanBackend |
Namespaces | |
| open3d | |
| open3d::visualization | |
| open3d::visualization::rendering | |
Functions | |
| std::unique_ptr< GaussianSplatRenderer::Backend > | open3d::visualization::rendering::CreateGaussianSplatVulkanBackend (FilamentResourceManager &, const GaussianSplatRenderer::RenderConfig &config) |