14 #if !defined(__APPLE__)
21 namespace visualization {
24 class FilamentResourceManager;
28 [[nodiscard]] std::unique_ptr<GaussianSplatRenderer::Backend>
30 FilamentResourceManager& resource_mgr,
31 const GaussianSplatRenderer::RenderConfig& config);
std::unique_ptr< GaussianSplatRenderer::Backend > CreateGaussianSplatVulkanBackend(FilamentResourceManager &, const GaussianSplatRenderer::RenderConfig &config)
Definition: GaussianSplatVulkanBackend.cpp:369
Definition: PinholeCameraIntrinsic.cpp:16