Open3D (C++ API)  0.19.0
FilamentResourceManager.h
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1 // ----------------------------------------------------------------------------
2 // - Open3D: www.open3d.org -
3 // ----------------------------------------------------------------------------
4 // Copyright (c) 2018-2024 www.open3d.org
5 // SPDX-License-Identifier: MIT
6 // ----------------------------------------------------------------------------
7 
8 #pragma once
9 
10 #include <memory>
11 #include <unordered_map>
12 #include <unordered_set>
13 
17 
19 namespace filament {
20 class Engine;
21 class IndexBuffer;
22 class IndirectLight;
23 class Material;
24 class MaterialInstance;
25 class Skybox;
26 class Texture;
27 class RenderTarget;
28 class VertexBuffer;
29 } // namespace filament
31 
32 namespace open3d {
33 
34 namespace t {
35 namespace geometry {
36 class Image;
37 }
38 } // namespace t
39 
40 namespace geometry {
41 class Image;
42 }
43 
44 namespace visualization {
45 namespace rendering {
46 
47 // Centralized storage of allocated resources.
48 // Used for convenient access from various components of render.
49 // Owns all added resources.
51 public:
72 
73  explicit FilamentResourceManager(filament::Engine& engine);
75 
76  // \param materialData must remain valid for the duration of the call to
77  // CreateMaterial(), and may be freed afterwards.
78  MaterialHandle CreateMaterial(const void* material_data, size_t data_size);
81 
82  TextureHandle CreateTexture(const char* path, bool srgb);
83  TextureHandle CreateTexture(const std::shared_ptr<geometry::Image>& image,
84  bool srgb);
85  // Slow, will make copy of image data and free it after.
88  // Creates texture of size 'dimension' filled with color 'color'
89  TextureHandle CreateTextureFilled(const Eigen::Vector3f& color,
90  size_t dimension);
91  // Creates a texture for use as a color attachment to a RenderTarget
93  // Creates a texture for use as a depth attachment to a RenderTarget
95 
96  // Creates a Filament texture that wraps an externally-owned GL texture.
97  // The caller retains ownership of the GL texture — Filament will not
98  // delete it. `format` is a Filament InternalFormat, `usage` is a
99  // combination of Filament TextureUsage flags.
101  int width,
102  int height,
103  int format,
104  int usage);
105 
106 #if defined(__APPLE__)
108  TextureHandle CreateImportedMTLTexture(std::uintptr_t mtl_texture,
109  int width,
110  int height,
111  int format,
112  int usage);
113 #endif
114 
116  TextureHandle depth);
120 
121  // Replaces the contents of the texture with the image. Returns false if
122  // the image is not the same size of the texture.
123  bool UpdateTexture(TextureHandle texture,
124  const std::shared_ptr<geometry::Image> image,
125  bool srgb);
126  bool UpdateTexture(TextureHandle texture,
127  const t::geometry::Image& image,
128  bool srgb);
129 
131  SkyboxHandle CreateColorSkybox(const Eigen::Vector3f& color);
133 
134  // Since rendering uses not all Open3D geometry/filament features, we don't
135  // know which arguments pass to CreateVB(...). Thus creation of VB is
136  // managed by FilamentGeometryBuffersBuilder class
137  VertexBufferHandle AddVertexBuffer(filament::VertexBuffer* vertex_buffer);
139  IndexBufferHandle CreateIndexBuffer(size_t indices_count,
140  size_t index_stride);
141 
142  std::weak_ptr<filament::Material> GetMaterial(const MaterialHandle& id);
143  std::weak_ptr<filament::MaterialInstance> GetMaterialInstance(
144  const MaterialInstanceHandle& id);
145  std::weak_ptr<filament::Texture> GetTexture(const TextureHandle& id);
146  std::weak_ptr<filament::RenderTarget> GetRenderTarget(
147  const RenderTargetHandle& id);
148  std::weak_ptr<filament::IndirectLight> GetIndirectLight(
149  const IndirectLightHandle& id);
150  std::weak_ptr<filament::Skybox> GetSkybox(const SkyboxHandle& id);
151  std::weak_ptr<filament::VertexBuffer> GetVertexBuffer(
152  const VertexBufferHandle& id);
153  std::weak_ptr<filament::IndexBuffer> GetIndexBuffer(
154  const IndexBufferHandle& id);
155 
156  void DestroyAll();
157  void Destroy(const REHandle_abstract& id);
158 
159 public:
160  // Only public so that .cpp file can use this
161  template <class ResourceType>
162  struct BoxedResource {
163  std::shared_ptr<ResourceType> ptr;
164  size_t use_count = 0;
165 
167  BoxedResource(std::shared_ptr<ResourceType> p) : ptr(p), use_count(1) {}
168 
169  std::shared_ptr<ResourceType> operator->() { return ptr; }
170  };
171 
172 private:
173  filament::Engine& engine_;
174 
175  template <class ResourceType>
176  using ResourcesContainer =
177  std::unordered_map<REHandle_abstract, BoxedResource<ResourceType>>;
178 
179  ResourcesContainer<filament::MaterialInstance> material_instances_;
180  ResourcesContainer<filament::Material> materials_;
181  ResourcesContainer<filament::Texture> textures_;
182  ResourcesContainer<filament::RenderTarget> render_targets_;
183  ResourcesContainer<filament::IndirectLight> ibls_;
184  ResourcesContainer<filament::Skybox> skyboxes_;
185  ResourcesContainer<filament::VertexBuffer> vertex_buffers_;
186  ResourcesContainer<filament::IndexBuffer> index_buffers_;
187 
188  // Stores dependent resources, which should be deallocated when
189  // resource referred by map key is deallocated.
190  // WARNING: Don't put in dependent list resources which are available
191  // publicly
192  std::unordered_map<REHandle_abstract, std::unordered_set<REHandle_abstract>>
193  dependencies_;
194 
195  // Cache for GPU
196  std::unordered_map<uint64_t, TextureHandle> texture_cache_;
197 
198  filament::Texture* LoadTextureFromImage(
199  const std::shared_ptr<geometry::Image>& image, bool srgb);
200  filament::Texture* LoadTextureFromImage(const t::geometry::Image& image,
201  bool srgb);
202  filament::Texture* LoadFilledTexture(const Eigen::Vector3f& color,
203  size_t dimension);
204 
205  void LoadDefaults();
206 };
207 
208 } // namespace rendering
209 } // namespace visualization
210 } // namespace open3d
std::shared_ptr< core::Tensor > image
Definition: FilamentRenderer.cpp:302
filament::Texture::InternalFormat format
Definition: FilamentResourceManager.cpp:202
math::float4 color
Definition: LineSetBuffers.cpp:45
double t
Definition: SurfaceReconstructionPoisson.cpp:172
std::vector< UVAtlasVertex > vb
Definition: UVUnwrapping.cpp:27
The Image class stores image with customizable width, height, num of channels and bytes per channel.
Definition: Image.h:34
The Image class stores image with customizable rows, cols, channels, dtype and device.
Definition: Image.h:29
Definition: FilamentResourceManager.h:50
std::weak_ptr< filament::RenderTarget > GetRenderTarget(const RenderTargetHandle &id)
Definition: FilamentResourceManager.cpp:819
static const MaterialInstanceHandle kNormalsMaterial
Definition: FilamentResourceManager.h:67
void DestroyAll()
Definition: FilamentResourceManager.cpp:844
RenderTargetHandle CreateColorOnlyRenderTarget(TextureHandle color)
Definition: FilamentResourceManager.cpp:633
static const MaterialHandle kInfinitePlaneShader
Definition: FilamentResourceManager.h:63
std::weak_ptr< filament::IndexBuffer > GetIndexBuffer(const IndexBufferHandle &id)
Definition: FilamentResourceManager.cpp:839
static const TextureHandle kDefaultColorMap
Definition: FilamentResourceManager.h:70
VertexBufferHandle AddVertexBuffer(filament::VertexBuffer *vertex_buffer)
Definition: FilamentResourceManager.cpp:768
SkyboxHandle CreateColorSkybox(const Eigen::Vector3f &color)
Definition: FilamentResourceManager.cpp:709
static const TextureHandle kDefaultNormalMap
Definition: FilamentResourceManager.h:71
RenderTargetHandle CreateRenderTarget(TextureHandle color, TextureHandle depth)
Definition: FilamentResourceManager.cpp:609
~FilamentResourceManager()
Definition: FilamentResourceManager.cpp:390
std::weak_ptr< filament::Material > GetMaterial(const MaterialHandle &id)
Definition: FilamentResourceManager.cpp:804
IndirectLightHandle CreateIndirectLight(const ResourceLoadRequest &request)
Definition: FilamentResourceManager.cpp:654
TextureHandle CreateImportedTexture(std::uint32_t gl_handle, int width, int height, int format, int usage)
Definition: FilamentResourceManager.cpp:593
std::weak_ptr< filament::Skybox > GetSkybox(const SkyboxHandle &id)
Definition: FilamentResourceManager.cpp:829
FilamentResourceManager(filament::Engine &engine)
Definition: FilamentResourceManager.cpp:385
static const MaterialHandle kDefaultLineShader
Definition: FilamentResourceManager.h:64
static const MaterialHandle kDefaultUnlitBackgroundShader
Definition: FilamentResourceManager.h:62
static const MaterialHandle kDefaultDepthShader
Definition: FilamentResourceManager.h:58
static const MaterialHandle kDefaultUnlit
Definition: FilamentResourceManager.h:55
static const MaterialHandle kDefaultUnlitSolidColorShader
Definition: FilamentResourceManager.h:61
static const MaterialHandle kDefaultUnlitGradientShader
Definition: FilamentResourceManager.h:60
TextureHandle CreateColorAttachmentTexture(int width, int height)
Definition: FilamentResourceManager.cpp:561
static const MaterialHandle kDefaultUnlitPolygonOffsetShader
Definition: FilamentResourceManager.h:65
IndexBufferHandle CreateIndexBuffer(size_t indices_count, size_t index_stride)
Definition: FilamentResourceManager.cpp:783
void ReuseVertexBuffer(VertexBufferHandle vb)
Definition: FilamentResourceManager.cpp:774
TextureHandle CreateDepthAttachmentTexture(int width, int height)
Definition: FilamentResourceManager.cpp:578
std::weak_ptr< filament::MaterialInstance > GetMaterialInstance(const MaterialInstanceHandle &id)
Definition: FilamentResourceManager.cpp:810
static const MaterialHandle kDefaultDepthValueShader
Definition: FilamentResourceManager.h:59
MaterialInstanceHandle CreateMaterialInstance(const MaterialHandle &id)
Definition: FilamentResourceManager.cpp:435
static const MaterialHandle kDefaultUnlitWithTransparency
Definition: FilamentResourceManager.h:56
TextureHandle CreateTexture(const char *path, bool srgb)
Definition: FilamentResourceManager.cpp:448
static const MaterialHandle kDefaultNormalShader
Definition: FilamentResourceManager.h:57
static const MaterialHandle kDefaultLitSSR
Definition: FilamentResourceManager.h:54
static const MaterialInstanceHandle kColorMapMaterial
Definition: FilamentResourceManager.h:68
static const MaterialInstanceHandle kDepthMaterial
Definition: FilamentResourceManager.h:66
SkyboxHandle CreateSkybox(const ResourceLoadRequest &request)
Definition: FilamentResourceManager.cpp:723
std::weak_ptr< filament::Texture > GetTexture(const TextureHandle &id)
Definition: FilamentResourceManager.cpp:814
MaterialHandle CreateMaterial(const void *material_data, size_t data_size)
Definition: FilamentResourceManager.cpp:392
static const TextureHandle kDefaultTexture
Definition: FilamentResourceManager.h:69
TextureHandle CreateTextureFilled(const Eigen::Vector3f &color, size_t dimension)
Definition: FilamentResourceManager.cpp:511
bool UpdateTexture(TextureHandle texture, const std::shared_ptr< geometry::Image > image, bool srgb)
Definition: FilamentResourceManager.cpp:520
void Destroy(const REHandle_abstract &id)
Definition: FilamentResourceManager.cpp:862
static const MaterialHandle kDefaultLitWithTransparency
Definition: FilamentResourceManager.h:53
std::weak_ptr< filament::VertexBuffer > GetVertexBuffer(const VertexBufferHandle &id)
Definition: FilamentResourceManager.cpp:834
std::weak_ptr< filament::IndirectLight > GetIndirectLight(const IndirectLightHandle &id)
Definition: FilamentResourceManager.cpp:825
static const MaterialHandle kDefaultLit
Definition: FilamentResourceManager.h:52
int width
Definition: FilePCD.cpp:52
int height
Definition: FilePCD.cpp:53
Definition: FilamentEngine.h:15
const char const char value recording_handle imu_sample recording_handle uint8_t size_t data_size k4a_record_configuration_t config target_format k4a_capture_t capture_handle k4a_imu_sample_t imu_sample playback_handle k4a_logging_message_cb_t void min_level device_handle k4a_imu_sample_t timeout_in_ms capture_handle capture_handle capture_handle image_handle temperature_c k4a_image_t image_handle uint8_t image_handle image_handle image_handle image_handle uint32_t
Definition: K4aPlugin.cpp:548
Definition: PinholeCameraIntrinsic.cpp:16
std::shared_ptr< ResourceType > operator->()
Definition: FilamentResourceManager.h:169
size_t use_count
Definition: FilamentResourceManager.h:164
std::shared_ptr< ResourceType > ptr
Definition: FilamentResourceManager.h:163
BoxedResource(std::shared_ptr< ResourceType > p)
Definition: FilamentResourceManager.h:167
Definition: RendererHandle.h:90