Open3D (C++ API)  0.19.0
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FilamentGeometryBuffersBuilder.h
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1// ----------------------------------------------------------------------------
2// - Open3D: www.open3d.org -
3// ----------------------------------------------------------------------------
4// Copyright (c) 2018-2024 www.open3d.org
5// SPDX-License-Identifier: MIT
6// ----------------------------------------------------------------------------
7
8#pragma once
9
13
14// clang-format off
15// NOTE: This header must precede the Filament headers otherwise a conflict
16// occurs between Filament and standard headers
18
19// 4068: Filament has some clang-specific vectorizing pragma's that MSVC flags
20// 4146: Filament's utils/algorithm.h utils::details::ctz() tries to negate
21// an unsigned int.
22// 4293: Filament's utils/algorithm.h utils::details::clz() does strange
23// things with MSVC. Somehow sizeof(unsigned int) > 4, but its size is
24// 32 so that x >> 32 gives a warning. (Or maybe the compiler can't
25// determine the if statement does not run.)
26#ifdef _MSC_VER
27#pragma warning(push)
28#pragma warning(disable : 4068 4146 4293)
29// Filament uses these as enums / local variables that conflict with windows.h
30#undef OPAQUE
31#undef TRANSPARENT
32#undef near
33#undef far
34#endif // _MSC_VER
35
36#include <filament/Box.h>
37#include <filament/RenderableManager.h>
38
39#ifdef _MSC_VER
40#pragma warning(pop)
41#endif // _MSC_VER
42// clang-format on
43
44#include <memory>
45#include <tuple>
46
47namespace open3d {
48
49namespace geometry {
50class Geometry3D;
51class LineSet;
52class PointCloud;
53class TriangleMesh;
54} // namespace geometry
55
56namespace visualization {
57namespace rendering {
58
60public:
61 // Note that the downsampled index buffer may be kBadId if a downsampled
62 // buffer was not requested, failed, or cannot be created (e.g. if not
63 // a point cloud).
64 using Buffers = std::tuple<VertexBufferHandle, // vertex buffer
65 IndexBufferHandle, // index buffer
66 IndexBufferHandle>; // downsampled buffer
67 using IndexType = std::uint32_t;
68
69 static std::unique_ptr<GeometryBuffersBuilder> GetBuilder(
70 const geometry::Geometry3D& geometry);
71 static std::unique_ptr<GeometryBuffersBuilder> GetBuilder(
72 const t::geometry::Geometry& geometry);
73
74 virtual ~GeometryBuffersBuilder() = default;
75
76 virtual filament::RenderableManager::PrimitiveType GetPrimitiveType()
77 const = 0;
78
79 // Defaults to infinity (that is, no downsampling). If threshold is
80 // set and the number of points exceeds the threshold, ConstructBuffers()
81 // will return a downsampled index buffer. Certain builders may ignore
82 // this threshold.
83 virtual void SetDownsampleThreshold(size_t min_points) {
84 downsample_threshold_ = min_points;
85 }
86
87 // Instructs LineSetBuffersBuilder to build lines out of triangles for wide
88 // lines shader.
89 virtual void SetWideLines() { wide_lines_ = true; }
90
91 virtual void SetAdjustColorsForSRGBToneMapping(bool adjust) {
93 }
94
96 virtual filament::Box ComputeAABB() = 0;
97
98protected:
99 size_t downsample_threshold_ = SIZE_MAX;
100 bool wide_lines_ = false;
102
103 static void DeallocateBuffer(void* buffer, size_t size, void* user_ptr);
104
105 static IndexBufferHandle CreateIndexBuffer(size_t max_index,
106 size_t n_subsamples = SIZE_MAX);
107};
108
110public:
111 explicit TriangleMeshBuffersBuilder(const geometry::TriangleMesh& geometry);
112
113 filament::RenderableManager::PrimitiveType GetPrimitiveType()
114 const override;
115
116 Buffers ConstructBuffers() override;
117 filament::Box ComputeAABB() override;
118
119private:
120 const geometry::TriangleMesh& geometry_;
121};
122
124public:
125 explicit PointCloudBuffersBuilder(const geometry::PointCloud& geometry);
126
127 filament::RenderableManager::PrimitiveType GetPrimitiveType()
128 const override;
129
130 Buffers ConstructBuffers() override;
131 filament::Box ComputeAABB() override;
132
133private:
134 const geometry::PointCloud& geometry_;
135};
136
138public:
139 explicit LineSetBuffersBuilder(const geometry::LineSet& geometry);
140
141 filament::RenderableManager::PrimitiveType GetPrimitiveType()
142 const override;
143
144 Buffers ConstructBuffers() override;
145 filament::Box ComputeAABB() override;
146
147private:
148 Buffers ConstructThinLines();
149
150 const geometry::LineSet& geometry_;
151};
152
154public:
155 explicit TMeshBuffersBuilder(const t::geometry::TriangleMesh& geometry);
156
157 filament::RenderableManager::PrimitiveType GetPrimitiveType()
158 const override;
159
160 Buffers ConstructBuffers() override;
161 filament::Box ComputeAABB() override;
162
163private:
165};
166
168public:
169 explicit TPointCloudBuffersBuilder(const t::geometry::PointCloud& geometry);
170
171 filament::RenderableManager::PrimitiveType GetPrimitiveType()
172 const override;
173
174 Buffers ConstructBuffers() override;
175 filament::Box ComputeAABB() override;
176
177protected:
179};
180
182public:
183 explicit TLineSetBuffersBuilder(const t::geometry::LineSet& geometry);
184
185 filament::RenderableManager::PrimitiveType GetPrimitiveType()
186 const override;
187
188 Buffers ConstructBuffers() override;
189 filament::Box ComputeAABB() override;
190
191private:
194 void ConstructThinLines(uint32_t& n_vertices,
195 float** vertex_data,
196 uint32_t& n_indices,
197 uint32_t& indices_bytes,
198 uint32_t** line_indices);
201 void ConstructWideLines(uint32_t& n_vertices,
202 float** vertex_data,
203 uint32_t& n_indices,
204 uint32_t& indices_bytes,
205 uint32_t** line_indices);
206 t::geometry::LineSet geometry_;
207};
208
209} // namespace rendering
210} // namespace visualization
211} // namespace open3d
The base geometry class for 3D geometries.
Definition Geometry3D.h:29
LineSet define a sets of lines in 3D. A typical application is to display the point cloud corresponde...
Definition LineSet.h:30
A point cloud consists of point coordinates, and optionally point colors and point normals.
Definition PointCloud.h:36
Triangle mesh contains vertices and triangles represented by the indices to the vertices.
Definition TriangleMesh.h:35
The base geometry class.
Definition Geometry.h:23
A LineSet contains points and lines joining them and optionally attributes on the points and lines.
Definition LineSet.h:84
A point cloud contains a list of 3D points.
Definition PointCloud.h:81
A triangle mesh contains vertices and triangles.
Definition TriangleMesh.h:97
Definition FilamentGeometryBuffersBuilder.h:59
std::tuple< VertexBufferHandle, IndexBufferHandle, IndexBufferHandle > Buffers
Definition FilamentGeometryBuffersBuilder.h:66
bool adjust_colors_for_srgb_tonemapping_
Definition FilamentGeometryBuffersBuilder.h:101
static void DeallocateBuffer(void *buffer, size_t size, void *user_ptr)
Definition FilamentGeometryBuffersBuilder.cpp:272
virtual void SetAdjustColorsForSRGBToneMapping(bool adjust)
Definition FilamentGeometryBuffersBuilder.h:91
std::uint32_t IndexType
Definition FilamentGeometryBuffersBuilder.h:67
static std::unique_ptr< GeometryBuffersBuilder > GetBuilder(const geometry::Geometry3D &geometry)
Definition FilamentGeometryBuffersBuilder.cpp:203
bool wide_lines_
Definition FilamentGeometryBuffersBuilder.h:100
size_t downsample_threshold_
Definition FilamentGeometryBuffersBuilder.h:99
virtual void SetWideLines()
Definition FilamentGeometryBuffersBuilder.h:89
static IndexBufferHandle CreateIndexBuffer(size_t max_index, size_t n_subsamples=SIZE_MAX)
Definition PointCloudBuffers.cpp:89
virtual void SetDownsampleThreshold(size_t min_points)
Definition FilamentGeometryBuffersBuilder.h:83
virtual filament::RenderableManager::PrimitiveType GetPrimitiveType() const =0
Definition FilamentGeometryBuffersBuilder.h:137
filament::RenderableManager::PrimitiveType GetPrimitiveType() const override
Definition LineSetBuffers.cpp:86
Buffers ConstructBuffers() override
Definition LineSetBuffers.cpp:225
filament::Box ComputeAABB() override
Definition LineSetBuffers.cpp:347
Definition FilamentGeometryBuffersBuilder.h:123
Buffers ConstructBuffers() override
Definition PointCloudBuffers.cpp:160
filament::RenderableManager::PrimitiveType GetPrimitiveType() const override
Definition PointCloudBuffers.cpp:155
filament::Box ComputeAABB() override
Definition PointCloudBuffers.cpp:264
Definition FilamentGeometryBuffersBuilder.h:181
Buffers ConstructBuffers() override
Definition LineSetBuffers.cpp:548
filament::RenderableManager::PrimitiveType GetPrimitiveType() const override
Definition LineSetBuffers.cpp:400
filament::Box ComputeAABB() override
Definition LineSetBuffers.cpp:630
Definition FilamentGeometryBuffersBuilder.h:153
Buffers ConstructBuffers() override
Definition TriangleMeshBuffers.cpp:612
filament::RenderableManager::PrimitiveType GetPrimitiveType() const override
Definition TriangleMeshBuffers.cpp:608
filament::Box ComputeAABB() override
Definition TriangleMeshBuffers.cpp:806
Definition FilamentGeometryBuffersBuilder.h:167
Buffers ConstructBuffers() override
Definition PointCloudBuffers.cpp:335
filament::Box ComputeAABB() override
Definition PointCloudBuffers.cpp:464
filament::RenderableManager::PrimitiveType GetPrimitiveType() const override
Definition PointCloudBuffers.cpp:330
t::geometry::PointCloud geometry_
Definition FilamentGeometryBuffersBuilder.h:178
Definition FilamentGeometryBuffersBuilder.h:109
filament::Box ComputeAABB() override
Definition TriangleMeshBuffers.cpp:547
Buffers ConstructBuffers() override
Definition TriangleMeshBuffers.cpp:413
filament::RenderableManager::PrimitiveType GetPrimitiveType() const override
Definition TriangleMeshBuffers.cpp:408
int size
Definition FilePCD.cpp:41
REHandle< EntityType::IndexBuffer > IndexBufferHandle
Definition RendererHandle.h:139
REHandle< EntityType::VertexBuffer > VertexBufferHandle
Definition RendererHandle.h:138
Definition PinholeCameraIntrinsic.cpp:16