#include <SceneWidget.h>
◆ PickableGeometry() [1/3]
open3d::visualization::gui::SceneWidget::PickableGeometry::PickableGeometry |
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const std::string & |
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const geometry::Geometry3D * |
g |
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inline |
◆ PickableGeometry() [2/3]
open3d::visualization::gui::SceneWidget::PickableGeometry::PickableGeometry |
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const std::string & |
n, |
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const t::geometry::Geometry * |
t |
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inline |
◆ PickableGeometry() [3/3]
This is for programmatic use when you don't want to know if you have a geometry or a t::geometry; exactly one of g and t should be non-null; the other should be nullptr.
◆ geometry
const geometry::Geometry3D* open3d::visualization::gui::SceneWidget::PickableGeometry::geometry = nullptr |
◆ name
std::string open3d::visualization::gui::SceneWidget::PickableGeometry::name |
◆ tgeometry
const t::geometry::Geometry* open3d::visualization::gui::SceneWidget::PickableGeometry::tgeometry = nullptr |
The documentation for this struct was generated from the following file: