#include <TriangleMesh.h>
◆ additionalMaps
| std::unordered_map<std::string, Image> open3d::geometry::TriangleMesh::Material::additionalMaps |
◆ albedo
| std::shared_ptr<Image> open3d::geometry::TriangleMesh::Material::albedo |
◆ ambientOcclusion
| std::shared_ptr<Image> open3d::geometry::TriangleMesh::Material::ambientOcclusion |
◆ anisotropy
| std::shared_ptr<Image> open3d::geometry::TriangleMesh::Material::anisotropy |
◆ baseAnisotropy
| float open3d::geometry::TriangleMesh::Material::baseAnisotropy = 0.f |
◆ baseClearCoat
| float open3d::geometry::TriangleMesh::Material::baseClearCoat = 0.f |
◆ baseClearCoatRoughness
| float open3d::geometry::TriangleMesh::Material::baseClearCoatRoughness = 0.f |
◆ baseColor
◆ baseMetallic
| float open3d::geometry::TriangleMesh::Material::baseMetallic = 0.f |
◆ baseReflectance
| float open3d::geometry::TriangleMesh::Material::baseReflectance = 0.5f |
◆ baseRoughness
| float open3d::geometry::TriangleMesh::Material::baseRoughness = 1.f |
◆ clearCoat
| std::shared_ptr<Image> open3d::geometry::TriangleMesh::Material::clearCoat |
◆ clearCoatRoughness
| std::shared_ptr<Image> open3d::geometry::TriangleMesh::Material::clearCoatRoughness |
◆ floatParameters
| std::unordered_map<std::string, MaterialParameter> open3d::geometry::TriangleMesh::Material::floatParameters |
◆ metallic
| std::shared_ptr<Image> open3d::geometry::TriangleMesh::Material::metallic |
◆ normalMap
| std::shared_ptr<Image> open3d::geometry::TriangleMesh::Material::normalMap |
◆ reflectance
| std::shared_ptr<Image> open3d::geometry::TriangleMesh::Material::reflectance |
◆ roughness
| std::shared_ptr<Image> open3d::geometry::TriangleMesh::Material::roughness |
The documentation for this struct was generated from the following file: