Open3D (C++ API)  0.19.0
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TriangleMesh.h
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1// ----------------------------------------------------------------------------
2// - Open3D: www.open3d.org -
3// ----------------------------------------------------------------------------
4// Copyright (c) 2018-2024 www.open3d.org
5// SPDX-License-Identifier: MIT
6// ----------------------------------------------------------------------------
7
8#pragma once
9
10#include <list>
11#include <type_traits>
12#include <unordered_map>
13
14#include "open3d/core/Tensor.h"
22
23namespace open3d {
24namespace t {
25namespace geometry {
26
27class LineSet;
28class PointCloud;
29class RaycastingScene;
30
97class TriangleMesh : public Geometry, public DrawableGeometry {
98public:
102 TriangleMesh(const core::Device &device = core::Device("CPU:0"));
103
112 TriangleMesh(const core::Tensor &vertex_positions,
113 const core::Tensor &triangle_indices);
114
115 virtual ~TriangleMesh() override {}
116
117public:
119 std::string ToString() const;
120
126 TriangleMesh To(const core::Device &device, bool copy = false) const;
127
129 TriangleMesh Clone() const { return To(GetDevice(), /*copy=*/true); }
130
132 const TensorMap &GetVertexAttr() const { return vertex_attr_; }
133
136
141 core::Tensor &GetVertexAttr(const std::string &key) {
142 return vertex_attr_.at(key);
143 }
144
148
152
156
158 const TensorMap &GetTriangleAttr() const { return triangle_attr_; }
159
162
167 core::Tensor &GetTriangleAttr(const std::string &key) {
168 return triangle_attr_.at(key);
169 }
170
174
178
182
186 const core::Tensor &GetVertexAttr(const std::string &key) const {
187 return vertex_attr_.at(key);
188 }
189
194 void RemoveVertexAttr(const std::string &key) { vertex_attr_.Erase(key); }
195
199 return GetVertexAttr("positions");
200 }
201
205 return GetVertexAttr("colors");
206 }
207
211 return GetVertexAttr("normals");
212 }
213
218 const core::Tensor &GetTriangleAttr(const std::string &key) const {
219 return triangle_attr_.at(key);
220 }
221
226 void RemoveTriangleAttr(const std::string &key) {
228 }
229
233 return GetTriangleAttr("indices");
234 }
235
239 return GetTriangleAttr("normals");
240 }
241
245 return GetTriangleAttr("colors");
246 }
247
253 void SetVertexAttr(const std::string &key, const core::Tensor &value) {
254 core::AssertTensorDevice(value, device_);
255 vertex_attr_[key] = value;
256 }
257
260 void SetVertexPositions(const core::Tensor &value) {
261 core::AssertTensorShape(value, {std::nullopt, 3});
262 SetVertexAttr("positions", value);
263 }
264
267 void SetVertexColors(const core::Tensor &value) {
268 core::AssertTensorShape(value, {std::nullopt, 3});
269 SetVertexAttr("colors", value);
270 }
271
274 void SetVertexNormals(const core::Tensor &value) {
275 core::AssertTensorShape(value, {std::nullopt, 3});
276 SetVertexAttr("normals", value);
277 }
278
284 void SetTriangleAttr(const std::string &key, const core::Tensor &value) {
285 core::AssertTensorDevice(value, device_);
286 triangle_attr_[key] = value;
287 }
288
290 void SetTriangleIndices(const core::Tensor &value) {
291 core::AssertTensorShape(value, {std::nullopt, 3});
292 SetTriangleAttr("indices", value);
293 }
294
297 void SetTriangleNormals(const core::Tensor &value) {
298 core::AssertTensorShape(value, {std::nullopt, 3});
299 SetTriangleAttr("normals", value);
300 }
301
304 void SetTriangleColors(const core::Tensor &value) {
305 core::AssertTensorShape(value, {std::nullopt, 3});
306 SetTriangleAttr("colors", value);
307 }
308
313 bool HasVertexAttr(const std::string &key) const {
314 return vertex_attr_.Contains(key) &&
315 GetVertexAttr(key).GetLength() > 0 &&
316 GetVertexAttr(key).GetLength() ==
318 }
319
322 bool HasVertexPositions() const { return HasVertexAttr("positions"); }
323
329 bool HasVertexColors() const { return HasVertexAttr("colors"); }
330
336 bool HasVertexNormals() const { return HasVertexAttr("normals"); }
337
342 bool HasTriangleAttr(const std::string &key) const {
343 return triangle_attr_.Contains(key) &&
344 GetTriangleAttr(key).GetLength() > 0 &&
345 GetTriangleAttr(key).GetLength() ==
347 }
348
352 bool HasTriangleIndices() const { return HasTriangleAttr("indices"); }
353
359 bool HasTriangleNormals() const { return HasTriangleAttr("normals"); }
360
366 bool HasTriangleColors() const { return HasTriangleAttr("colors"); }
367
378 static TriangleMesh CreateBox(
379 double width = 1.0,
380 double height = 1.0,
381 double depth = 1.0,
382 core::Dtype float_dtype = core::Float32,
383 core::Dtype int_dtype = core::Int64,
384 const core::Device &device = core::Device("CPU:0"));
385
400 double radius = 1.0,
401 int resolution = 20,
402 core::Dtype float_dtype = core::Float32,
403 core::Dtype int_dtype = core::Int64,
404 const core::Device &device = core::Device("CPU:0"));
405
418 double radius_x = 1.0,
419 double radius_y = 1.0,
420 double radius_z = 1.0,
421 int resolution = 20,
422 core::Dtype float_dtype = core::Float32,
423 core::Dtype int_dtype = core::Int64,
424 const core::Device &device = core::Device("CPU:0"));
425
436 double radius = 1.0,
437 core::Dtype float_dtype = core::Float32,
438 core::Dtype int_dtype = core::Int64,
439 const core::Device &device = core::Device("CPU:0"));
440
451 double radius = 1.0,
452 core::Dtype float_dtype = core::Float32,
453 core::Dtype int_dtype = core::Int64,
454 const core::Device &device = core::Device("CPU:0"));
455
466 double radius = 1.0,
467 core::Dtype float_dtype = core::Float32,
468 core::Dtype int_dtype = core::Int64,
469 const core::Device &device = core::Device("CPU:0"));
470
484 double radius = 1.0,
485 double height = 2.0,
486 int resolution = 20,
487 int split = 4,
488 core::Dtype float_dtype = core::Float32,
489 core::Dtype int_dtype = core::Int64,
490 const core::Device &device = core::Device("CPU:0"));
491
505 double radius = 1.0,
506 double height = 2.0,
507 int resolution = 20,
508 int split = 1,
509 core::Dtype float_dtype = core::Float32,
510 core::Dtype int_dtype = core::Int64,
511 const core::Device &device = core::Device("CPU:0"));
512
527 double torus_radius = 1.0,
528 double tube_radius = 0.5,
529 int radial_resolution = 30,
530 int tubular_resolution = 20,
531 core::Dtype float_dtype = core::Float32,
532 core::Dtype int_dtype = core::Int64,
533 const core::Device &device = core::Device("CPU:0"));
534
555 double cylinder_radius = 1.0,
556 double cone_radius = 1.5,
557 double cylinder_height = 5.0,
558 double cone_height = 4.0,
559 int resolution = 20,
560 int cylinder_split = 4,
561 int cone_split = 1,
562 core::Dtype float_dtype = core::Float32,
563 core::Dtype int_dtype = core::Int64,
564 const core::Device &device = core::Device("CPU:0"));
565
575 double size = 1.0,
576 const Eigen::Vector3d &origin = Eigen::Vector3d(0.0, 0.0, 0.0),
577 core::Dtype float_dtype = core::Float32,
578 core::Dtype int_dtype = core::Int64,
579 const core::Device &device = core::Device("CPU:0"));
580
597 int length_split = 70,
598 int width_split = 15,
599 int twists = 1,
600 double radius = 1,
601 double flatness = 1,
602 double width = 1,
603 double scale = 1,
604 core::Dtype float_dtype = core::Float32,
605 core::Dtype int_dtype = core::Int64,
606 const core::Device &device = core::Device("CPU:0"));
607
618 const std::string &text,
619 double depth = 0.0,
620 core::Dtype float_dtype = core::Float32,
621 core::Dtype int_dtype = core::Int64,
622 const core::Device &device = core::Device("CPU:0"));
623
634 const core::Tensor &volume,
635 const std::vector<double> contour_values = {0.0},
636 const core::Device &device = core::Device("CPU:0"));
637
648 const OrientedBoundingEllipsoid &ellipsoid,
649 const core::Tensor &scale = core::Tensor::Ones(
650 {3}, core::Float64, core::Device("CPU:0")),
651 int resolution = 20,
652 core::Dtype float_dtype = core::Float32,
653 core::Dtype int_dtype = core::Int64,
654 const core::Device &device = core::Device("CPU:0"));
655
656public:
658 TriangleMesh &Clear() override {
659 vertex_attr_.clear();
660 triangle_attr_.clear();
661 return *this;
662 }
663
665 bool IsEmpty() const override { return !HasVertexPositions(); }
666
668
670
672
692 TriangleMesh &Transform(const core::Tensor &transformation);
693
698 TriangleMesh &Translate(const core::Tensor &translation,
699 bool relative = true);
700
706 TriangleMesh &Scale(double scale, const core::Tensor &center);
707
714 TriangleMesh &Rotate(const core::Tensor &R, const core::Tensor &center);
715
718
721 TriangleMesh &ComputeTriangleNormals(bool normalized = true);
722
725 TriangleMesh &ComputeVertexNormals(bool normalized = true);
726
729 double GetSurfaceArea() const;
730
735
746 const core::Tensor &normal) const;
747
757 const core::Tensor &normal,
758 const std::vector<double> contour_values = {0.0}) const;
759
760 core::Device GetDevice() const override { return device_; }
761
771 const open3d::geometry::TriangleMesh &mesh_legacy,
772 core::Dtype float_dtype = core::Float32,
773 core::Dtype int_dtype = core::Int64,
774 const core::Device &device = core::Device("CPU:0"));
775
778
794 static std::unordered_map<std::string, geometry::TriangleMesh>
797 core::Dtype float_dtype = core::Float32,
798 core::Dtype int_dtype = core::Int64,
799 const core::Device &device = core::Device("CPU:0"));
800
815 TriangleMesh ComputeConvexHull(bool joggle_inputs = false) const;
816
830 TriangleMesh SimplifyQuadricDecimation(double target_reduction,
831 bool preserve_volume = true) const;
832
845 double tolerance = 1e-6) const;
846
858 double tolerance = 1e-6) const;
859
871 double tolerance = 1e-6) const;
872
875
878
881 bool robust = false) const;
882
891 TriangleMesh FillHoles(double hole_size = 1e6) const;
892
923 std::tuple<float, int, int> ComputeUVAtlas(size_t size = 512,
924 float gutter = 1.0f,
925 float max_stretch = 1.f / 6,
926 int parallel_partitions = 1,
927 int nthreads = 0);
928
954 std::unordered_map<std::string, core::Tensor> BakeVertexAttrTextures(
955 int size,
956 const std::unordered_set<std::string> &vertex_attr = {},
957 double margin = 2.,
958 double fill = 0.,
959 bool update_material = true);
960
985 std::unordered_map<std::string, core::Tensor> BakeTriangleAttrTextures(
986 int size,
987 const std::unordered_set<std::string> &triangle_attr = {},
988 double margin = 2.,
989 double fill = 0.,
990 bool update_material = true);
991
1000 TriangleMesh ExtrudeRotation(double angle,
1001 const core::Tensor &axis,
1002 int resolution = 16,
1003 double translation = 0.0,
1004 bool capping = true) const;
1005
1013 double scale = 1.0,
1014 bool capping = true) const;
1015
1021 int PCAPartition(int max_faces);
1022
1028 TriangleMesh SelectFacesByMask(const core::Tensor &mask) const;
1029
1042 bool copy_attributes = true) const;
1043
1047
1068 const std::vector<Image> &images,
1069 const std::vector<core::Tensor> &intrinsic_matrices,
1070 const std::vector<core::Tensor> &extrinsic_matrices,
1071 int tex_size = 1024,
1072 bool update_material = true);
1073
1080
1086 core::Tensor GetNonManifoldEdges(bool allow_boundary_edges = true) const;
1087
1097 PointCloud SamplePointsUniformly(size_t number_of_points,
1098 bool use_triangle_normal = false);
1099
1113
1128
1137 const TriangleMesh &mesh2,
1138 std::vector<Metric> metrics = {Metric::ChamferDistance},
1139 MetricParameters params = MetricParameters()) const;
1140
1161 Image ComputeAmbientOcclusion(int tex_width = 256,
1162 int n_rays = 32,
1163 float max_hit_distance = INFINITY,
1164 bool update_material = true);
1165
1180 void ComputeTangentSpace(bool bake = true, int tex_width = 512);
1181
1204 Image TransformNormalMap(const Image &normal_map,
1205 bool to_tangent_space = true,
1206 bool update_material = false);
1207
1208protected:
1212};
1213
1214} // namespace geometry
1215} // namespace t
1216} // namespace open3d
double t
Definition SurfaceReconstructionPoisson.cpp:172
Point< Real, 3 > point
Definition SurfaceReconstructionPoisson.cpp:163
bool copy
Definition VtkUtils.cpp:74
Definition Device.h:18
Definition Dtype.h:20
Definition Tensor.h:32
static Tensor Ones(const SizeVector &shape, Dtype dtype, const Device &device=Device("CPU:0"))
Create a tensor fill with ones.
Definition Tensor.cpp:411
int64_t GetLength() const
Definition Tensor.h:1182
Tensor Min(const SizeVector &dims, bool keepdim=false) const
Definition Tensor.cpp:1364
Tensor Mean(const SizeVector &dims, bool keepdim=false) const
Definition Tensor.cpp:1343
Tensor Max(const SizeVector &dims, bool keepdim=false) const
Definition Tensor.cpp:1371
The Image class stores image with customizable width, height, num of channels and bytes per channel.
Definition Image.h:34
Definition BoundingVolume.h:20
A point cloud consists of point coordinates, and optionally point colors and point normals.
Definition PointCloud.h:36
Triangle mesh contains vertices and triangles represented by the indices to the vertices.
Definition TriangleMesh.h:35
A bounding box that is aligned along the coordinate axes and defined by the min_bound and max_bound.
Definition BoundingVolume.h:46
Mix-in class for geometry types that can be visualized.
Definition DrawableGeometry.h:19
The base geometry class.
Definition Geometry.h:23
A LineSet contains points and lines joining them and optionally attributes on the points and lines.
Definition LineSet.h:84
A bounding box oriented along an arbitrary frame of reference.
Definition BoundingVolume.h:257
A bounding ellipsoid oriented along an arbitrary frame of reference.
Definition BoundingVolume.h:512
Definition TensorMap.h:31
std::size_t Erase(const std::string key)
Erase elements for the TensorMap by key value, if the key exists. If the key does not exists,...
Definition TensorMap.h:92
bool Contains(const std::string &key) const
Definition TensorMap.h:187
A triangle mesh contains vertices and triangles.
Definition TriangleMesh.h:97
static TriangleMesh CreateText(const std::string &text, double depth=0.0, core::Dtype float_dtype=core::Float32, core::Dtype int_dtype=core::Int64, const core::Device &device=core::Device("CPU:0"))
Definition TriangleMeshFactory.cpp:262
TriangleMesh ExtrudeRotation(double angle, const core::Tensor &axis, int resolution=16, double translation=0.0, bool capping=true) const
Definition TriangleMesh.cpp:1140
core::Tensor & GetVertexAttr(const std::string &key)
Definition TriangleMesh.h:141
static TriangleMesh CreateArrow(double cylinder_radius=1.0, double cone_radius=1.5, double cylinder_height=5.0, double cone_height=4.0, int resolution=20, int cylinder_split=4, int cone_split=1, core::Dtype float_dtype=core::Float32, core::Dtype int_dtype=core::Int64, const core::Device &device=core::Device("CPU:0"))
Definition TriangleMeshFactory.cpp:206
TriangleMesh BooleanDifference(const TriangleMesh &mesh, double tolerance=1e-6) const
Definition TriangleMesh.cpp:784
core::Tensor ComputeMetrics(const TriangleMesh &mesh2, std::vector< Metric > metrics={Metric::ChamferDistance}, MetricParameters params=MetricParameters()) const
Definition TriangleMesh.cpp:1939
void SetTriangleIndices(const core::Tensor &value)
Set the value of the "indices" attribute in triangle_attr_.
Definition TriangleMesh.h:290
TriangleMesh FillHoles(double hole_size=1e6) const
Definition TriangleMesh.cpp:834
Image TransformNormalMap(const Image &normal_map, bool to_tangent_space=true, bool update_material=false)
Converts a normal map between world and tangent space.
Definition TriangleMesh.cpp:2270
core::Tensor GetMinBound() const
Definition TriangleMesh.h:667
void SetVertexPositions(const core::Tensor &value)
Definition TriangleMesh.h:260
void SetVertexAttr(const std::string &key, const core::Tensor &value)
Definition TriangleMesh.h:253
TriangleMesh & ComputeTriangleNormals(bool normalized=true)
Function to compute triangle normals, usually called before rendering.
Definition TriangleMesh.cpp:246
static TriangleMesh CreateCoordinateFrame(double size=1.0, const Eigen::Vector3d &origin=Eigen::Vector3d(0.0, 0.0, 0.0), core::Dtype float_dtype=core::Float32, core::Dtype int_dtype=core::Int64, const core::Device &device=core::Device("CPU:0"))
Definition TriangleMeshFactory.cpp:227
core::Tensor & GetTriangleNormals()
Definition TriangleMesh.h:177
core::Tensor & GetTriangleAttr(const std::string &key)
Definition TriangleMesh.h:167
void SetVertexColors(const core::Tensor &value)
Definition TriangleMesh.h:267
TensorMap triangle_attr_
Definition TriangleMesh.h:1211
void SetTriangleColors(const core::Tensor &value)
Definition TriangleMesh.h:304
TriangleMesh ExtrudeLinear(const core::Tensor &vector, double scale=1.0, bool capping=true) const
Definition TriangleMesh.cpp:1150
virtual ~TriangleMesh() override
Definition TriangleMesh.h:115
double GetSurfaceArea() const
Function that computes the surface area of the mesh, i.e. the sum of the individual triangle surfaces...
Definition TriangleMesh.cpp:388
bool HasTriangleIndices() const
Definition TriangleMesh.h:352
Image ProjectImagesToAlbedo(const std::vector< Image > &images, const std::vector< core::Tensor > &intrinsic_matrices, const std::vector< core::Tensor > &extrinsic_matrices, int tex_size=1024, bool update_material=true)
Definition TriangleMesh.cpp:1516
static TriangleMesh CreateBox(double width=1.0, double height=1.0, double depth=1.0, core::Dtype float_dtype=core::Float32, core::Dtype int_dtype=core::Int64, const core::Device &device=core::Device("CPU:0"))
Definition TriangleMeshFactory.cpp:22
bool HasVertexColors() const
Definition TriangleMesh.h:329
static std::unordered_map< std::string, geometry::TriangleMesh > FromTriangleMeshModel(const open3d::visualization::rendering::TriangleMeshModel &model, core::Dtype float_dtype=core::Float32, core::Dtype int_dtype=core::Int64, const core::Device &device=core::Device("CPU:0"))
Definition TriangleMesh.cpp:611
void ComputeTangentSpace(bool bake=true, int tex_width=512)
Definition TriangleMesh.cpp:2198
void SetTriangleAttr(const std::string &key, const core::Tensor &value)
Definition TriangleMesh.h:284
core::Device device_
Definition TriangleMesh.h:1209
TensorMap & GetVertexAttr()
Getter for vertex_attr_ TensorMap.
Definition TriangleMesh.h:135
TriangleMesh & Clear() override
Clear all data in the trianglemesh.
Definition TriangleMesh.h:658
std::tuple< float, int, int > ComputeUVAtlas(size_t size=512, float gutter=1.0f, float max_stretch=1.f/6, int parallel_partitions=1, int nthreads=0)
Definition TriangleMesh.cpp:848
OrientedBoundingBox GetOrientedBoundingBox() const
Create an oriented bounding box from vertex attribute "positions".
Definition TriangleMesh.cpp:794
void RemoveTriangleAttr(const std::string &key)
Definition TriangleMesh.h:226
TriangleMesh & ComputeVertexNormals(bool normalized=true)
Function to compute vertex normals, usually called before rendering.
Definition TriangleMesh.cpp:289
bool HasTriangleNormals() const
Definition TriangleMesh.h:359
TriangleMesh ComputeConvexHull(bool joggle_inputs=false) const
Definition TriangleMesh.cpp:644
OrientedBoundingEllipsoid GetOrientedBoundingEllipsoid(bool robust=false) const
Create an oriented bounding ellipsoid from vertex attribute "positions".
Definition TriangleMesh.cpp:798
bool HasVertexNormals() const
Definition TriangleMesh.h:336
static geometry::TriangleMesh FromLegacy(const open3d::geometry::TriangleMesh &mesh_legacy, core::Dtype float_dtype=core::Float32, core::Dtype int_dtype=core::Int64, const core::Device &device=core::Device("CPU:0"))
Definition TriangleMesh.cpp:406
void RemoveVertexAttr(const std::string &key)
Definition TriangleMesh.h:194
TriangleMesh To(const core::Device &device, bool copy=false) const
Definition TriangleMesh.cpp:630
open3d::geometry::TriangleMesh ToLegacy() const
Convert to a legacy Open3D TriangleMesh.
Definition TriangleMesh.cpp:494
TensorMap & GetTriangleAttr()
Getter for triangle_attr_ TensorMap.
Definition TriangleMesh.h:161
const core::Tensor & GetTriangleNormals() const
Definition TriangleMesh.h:238
TriangleMesh & NormalizeNormals()
Normalize both triangle normals and vertex normals to length 1.
Definition TriangleMesh.cpp:198
const TensorMap & GetTriangleAttr() const
Getter for triangle_attr_ TensorMap. Used in Pybind.
Definition TriangleMesh.h:158
TriangleMesh Clone() const
Returns copy of the triangle mesh on the same device.
Definition TriangleMesh.h:129
core::Device GetDevice() const override
Returns the device of the geometry.
Definition TriangleMesh.h:760
core::Tensor GetMaxBound() const
Definition TriangleMesh.h:669
TriangleMesh & Rotate(const core::Tensor &R, const core::Tensor &center)
Rotates the VertexPositions, VertexNormals and TriangleNormals (if exists).
Definition TriangleMesh.cpp:183
PointCloud SamplePointsUniformly(size_t number_of_points, bool use_triangle_normal=false)
Definition TriangleMesh.cpp:1866
core::Tensor & GetVertexColors()
Definition TriangleMesh.h:151
TriangleMesh ClipPlane(const core::Tensor &point, const core::Tensor &normal) const
Clip mesh with a plane. This method clips the triangle mesh with the specified plane....
Definition TriangleMesh.cpp:649
core::Tensor GetNonManifoldEdges(bool allow_boundary_edges=true) const
Definition TriangleMesh.cpp:1826
static TriangleMesh CreateIsosurfaces(const core::Tensor &volume, const std::vector< double > contour_values={0.0}, const core::Device &device=core::Device("CPU:0"))
Definition TriangleMeshFactory.cpp:305
static TriangleMesh CreateTorus(double torus_radius=1.0, double tube_radius=0.5, int radial_resolution=30, int tubular_resolution=20, core::Dtype float_dtype=core::Float32, core::Dtype int_dtype=core::Int64, const core::Device &device=core::Device("CPU:0"))
Definition TriangleMeshFactory.cpp:188
TriangleMesh SelectFacesByMask(const core::Tensor &mask) const
Definition TriangleMesh.cpp:1221
static TriangleMesh CreateOctahedron(double radius=1.0, core::Dtype float_dtype=core::Float32, core::Dtype int_dtype=core::Int64, const core::Device &device=core::Device("CPU:0"))
Definition TriangleMeshFactory.cpp:128
core::Tensor & GetTriangleIndices()
Definition TriangleMesh.h:173
const core::Tensor & GetTriangleIndices() const
Definition TriangleMesh.h:232
AxisAlignedBoundingBox GetAxisAlignedBoundingBox() const
Create an axis-aligned bounding box from vertex attribute "positions".
Definition TriangleMesh.cpp:790
TriangleMesh BooleanIntersection(const TriangleMesh &mesh, double tolerance=1e-6) const
Definition TriangleMesh.cpp:777
TriangleMesh RemoveUnreferencedVertices()
Definition TriangleMesh.cpp:1399
int PCAPartition(int max_faces)
Definition TriangleMesh.cpp:1157
const core::Tensor & GetVertexColors() const
Definition TriangleMesh.h:204
TriangleMesh & Scale(double scale, const core::Tensor &center)
Scales the VertexPositions of the TriangleMesh.
Definition TriangleMesh.cpp:172
void SetTriangleNormals(const core::Tensor &value)
Definition TriangleMesh.h:297
core::Tensor & GetVertexPositions()
Definition TriangleMesh.h:147
std::unordered_map< std::string, core::Tensor > BakeTriangleAttrTextures(int size, const std::unordered_set< std::string > &triangle_attr={}, double margin=2., double fill=0., bool update_material=true)
Definition TriangleMesh.cpp:1086
bool HasTriangleColors() const
Definition TriangleMesh.h:366
const core::Tensor & GetTriangleColors() const
Definition TriangleMesh.h:244
TriangleMesh SelectByIndex(const core::Tensor &indices, bool copy_attributes=true) const
Definition TriangleMesh.cpp:1292
LineSet SlicePlane(const core::Tensor &point, const core::Tensor &normal, const std::vector< double > contour_values={0.0}) const
Extract contour slices given a plane. This method extracts slices as LineSet from the mesh at specifi...
Definition TriangleMesh.cpp:680
static TriangleMesh CreateMobius(int length_split=70, int width_split=15, int twists=1, double radius=1, double flatness=1, double width=1, double scale=1, core::Dtype float_dtype=core::Float32, core::Dtype int_dtype=core::Int64, const core::Device &device=core::Device("CPU:0"))
Definition TriangleMeshFactory.cpp:241
const core::Tensor & GetVertexPositions() const
Definition TriangleMesh.h:198
bool HasTriangleAttr(const std::string &key) const
Definition TriangleMesh.h:342
static TriangleMesh CreateFromOrientedBoundingEllipsoid(const OrientedBoundingEllipsoid &ellipsoid, const core::Tensor &scale=core::Tensor::Ones({3}, core::Float64, core::Device("CPU:0")), int resolution=20, core::Dtype float_dtype=core::Float32, core::Dtype int_dtype=core::Int64, const core::Device &device=core::Device("CPU:0"))
Definition TriangleMesh.cpp:804
static TriangleMesh CreateIcosahedron(double radius=1.0, core::Dtype float_dtype=core::Float32, core::Dtype int_dtype=core::Int64, const core::Device &device=core::Device("CPU:0"))
Definition TriangleMeshFactory.cpp:141
bool HasVertexAttr(const std::string &key) const
Definition TriangleMesh.h:313
Image ComputeAmbientOcclusion(int tex_width=256, int n_rays=32, float max_hit_distance=INFINITY, bool update_material=true)
Computes an ambient occlusion texture for the mesh.
Definition TriangleMesh.cpp:1969
const core::Tensor & GetVertexAttr(const std::string &key) const
Definition TriangleMesh.h:186
TriangleMesh & Transform(const core::Tensor &transformation)
Transforms the VertexPositions, VertexNormals and TriangleNormals (if exist) of the TriangleMesh.
Definition TriangleMesh.cpp:143
const TensorMap & GetVertexAttr() const
Getter for vertex_attr_ TensorMap. Used in Pybind.
Definition TriangleMesh.h:132
static TriangleMesh CreateSphere(double radius=1.0, int resolution=20, core::Dtype float_dtype=core::Float32, core::Dtype int_dtype=core::Int64, const core::Device &device=core::Device("CPU:0"))
Definition TriangleMeshFactory.cpp:86
void SetVertexNormals(const core::Tensor &value)
Definition TriangleMesh.h:274
static TriangleMesh CreateEllipsoid(double radius_x=1.0, double radius_y=1.0, double radius_z=1.0, int resolution=20, core::Dtype float_dtype=core::Float32, core::Dtype int_dtype=core::Int64, const core::Device &device=core::Device("CPU:0"))
Definition TriangleMeshFactory.cpp:99
const core::Tensor & GetTriangleAttr(const std::string &key) const
Definition TriangleMesh.h:218
core::Tensor GetCenter() const
Definition TriangleMesh.h:671
TensorMap vertex_attr_
Definition TriangleMesh.h:1210
core::Tensor & GetTriangleColors()
Definition TriangleMesh.h:181
std::string ToString() const
Text description.
Definition TriangleMesh.cpp:82
core::Tensor & GetVertexNormals()
Definition TriangleMesh.h:155
TriangleMesh RemoveNonManifoldEdges()
Definition TriangleMesh.cpp:1742
const core::Tensor & GetVertexNormals() const
Definition TriangleMesh.h:210
bool HasVertexPositions() const
Definition TriangleMesh.h:322
TriangleMesh BooleanUnion(const TriangleMesh &mesh, double tolerance=1e-6) const
Definition TriangleMesh.cpp:771
static TriangleMesh CreateTetrahedron(double radius=1.0, core::Dtype float_dtype=core::Float32, core::Dtype int_dtype=core::Int64, const core::Device &device=core::Device("CPU:0"))
Definition TriangleMeshFactory.cpp:115
static TriangleMesh CreateCylinder(double radius=1.0, double height=2.0, int resolution=20, int split=4, core::Dtype float_dtype=core::Float32, core::Dtype int_dtype=core::Int64, const core::Device &device=core::Device("CPU:0"))
Definition TriangleMeshFactory.cpp:154
std::unordered_map< std::string, core::Tensor > BakeVertexAttrTextures(int size, const std::unordered_set< std::string > &vertex_attr={}, double margin=2., double fill=0., bool update_material=true)
Definition TriangleMesh.cpp:1020
TriangleMesh & Translate(const core::Tensor &translation, bool relative=true)
Translates the VertexPositions of the TriangleMesh.
Definition TriangleMesh.cpp:158
static TriangleMesh CreateCone(double radius=1.0, double height=2.0, int resolution=20, int split=1, core::Dtype float_dtype=core::Float32, core::Dtype int_dtype=core::Int64, const core::Device &device=core::Device("CPU:0"))
Definition TriangleMeshFactory.cpp:171
TriangleMesh & ComputeTriangleAreas()
Function to compute triangle areas and save it as a triangle attribute "areas". Prints a warning,...
Definition TriangleMesh.cpp:362
TriangleMesh SimplifyQuadricDecimation(double target_reduction, bool preserve_volume=true) const
Definition TriangleMesh.cpp:718
bool IsEmpty() const override
Returns !HasVertexPositions(), triangles are ignored.
Definition TriangleMesh.h:665
int width
Definition FilePCD.cpp:53
int size
Definition FilePCD.cpp:41
int height
Definition FilePCD.cpp:54
const Dtype Int64
Definition Dtype.cpp:47
const Dtype Float64
Definition Dtype.cpp:43
const Dtype Float32
Definition Dtype.cpp:42
@ ChamferDistance
Chamfer Distance.
Definition PinholeCameraIntrinsic.cpp:16
const core::Tensor * indices
Definition TriangleMesh.cpp:2128