11 #include <type_traits>
12 #include <unordered_map>
29 class RaycastingScene;
418 double radius_x = 1.0,
419 double radius_y = 1.0,
420 double radius_z = 1.0,
527 double torus_radius = 1.0,
528 double tube_radius = 0.5,
529 int radial_resolution = 30,
530 int tubular_resolution = 20,
555 double cylinder_radius = 1.0,
556 double cone_radius = 1.5,
557 double cylinder_height = 5.0,
558 double cone_height = 4.0,
560 int cylinder_split = 4,
576 const Eigen::Vector3d &origin = Eigen::Vector3d(0.0, 0.0, 0.0),
597 int length_split = 70,
598 int width_split = 15,
618 const std::string &text,
635 const std::vector<double> contour_values = {0.0},
699 bool relative =
true);
758 const std::vector<double> contour_values = {0.0})
const;
794 static std::unordered_map<std::string, geometry::TriangleMesh>
831 bool preserve_volume =
true)
const;
845 double tolerance = 1e-6)
const;
858 double tolerance = 1e-6)
const;
871 double tolerance = 1e-6)
const;
881 bool robust =
false)
const;
925 float max_stretch = 1.f / 6,
926 int parallel_partitions = 1,
956 const std::unordered_set<std::string> &vertex_attr = {},
959 bool update_material =
true);
987 const std::unordered_set<std::string> &triangle_attr = {},
990 bool update_material =
true);
1002 int resolution = 16,
1003 double translation = 0.0,
1004 bool capping =
true)
const;
1014 bool capping =
true)
const;
1042 bool copy_attributes =
true)
const;
1068 const std::vector<Image> &images,
1069 const std::vector<core::Tensor> &intrinsic_matrices,
1070 const std::vector<core::Tensor> &extrinsic_matrices,
1071 int tex_size = 1024,
1072 bool update_material =
true);
1098 bool use_triangle_normal =
false);
1139 MetricParameters params = MetricParameters())
const;
1163 float max_hit_distance = INFINITY,
1164 bool update_material =
true);
1205 bool to_tangent_space =
true,
1206 bool update_material =
false);
double t
Definition: SurfaceReconstructionPoisson.cpp:172
Point< Real, 3 > point
Definition: SurfaceReconstructionPoisson.cpp:163
#define AssertTensorDevice(tensor,...)
Definition: TensorCheck.h:43
#define AssertTensorShape(tensor,...)
Definition: TensorCheck.h:58
bool copy
Definition: VtkUtils.cpp:74
static Tensor Ones(const SizeVector &shape, Dtype dtype, const Device &device=Device("CPU:0"))
Create a tensor fill with ones.
Definition: Tensor.cpp:411
int64_t GetLength() const
Definition: Tensor.h:1182
Tensor Min(const SizeVector &dims, bool keepdim=false) const
Definition: Tensor.cpp:1364
Tensor Mean(const SizeVector &dims, bool keepdim=false) const
Definition: Tensor.cpp:1343
Tensor Max(const SizeVector &dims, bool keepdim=false) const
Definition: Tensor.cpp:1371
The Image class stores image with customizable width, height, num of channels and bytes per channel.
Definition: Image.h:34
Definition: BoundingVolume.h:20
A point cloud consists of point coordinates, and optionally point colors and point normals.
Definition: PointCloud.h:36
Triangle mesh contains vertices and triangles represented by the indices to the vertices.
Definition: TriangleMesh.h:35
A bounding box that is aligned along the coordinate axes and defined by the min_bound and max_bound.
Definition: BoundingVolume.h:46
Mix-in class for geometry types that can be visualized.
Definition: DrawableGeometry.h:19
The base geometry class.
Definition: Geometry.h:23
A LineSet contains points and lines joining them and optionally attributes on the points and lines.
Definition: LineSet.h:84
A bounding box oriented along an arbitrary frame of reference.
Definition: BoundingVolume.h:257
A bounding ellipsoid oriented along an arbitrary frame of reference.
Definition: BoundingVolume.h:512
Definition: TensorMap.h:31
std::size_t Erase(const std::string key)
Erase elements for the TensorMap by key value, if the key exists. If the key does not exists,...
Definition: TensorMap.h:92
bool Contains(const std::string &key) const
Definition: TensorMap.h:187
A triangle mesh contains vertices and triangles.
Definition: TriangleMesh.h:97
static TriangleMesh CreateText(const std::string &text, double depth=0.0, core::Dtype float_dtype=core::Float32, core::Dtype int_dtype=core::Int64, const core::Device &device=core::Device("CPU:0"))
Definition: TriangleMeshFactory.cpp:262
TriangleMesh ExtrudeRotation(double angle, const core::Tensor &axis, int resolution=16, double translation=0.0, bool capping=true) const
Definition: TriangleMesh.cpp:1104
static TriangleMesh CreateArrow(double cylinder_radius=1.0, double cone_radius=1.5, double cylinder_height=5.0, double cone_height=4.0, int resolution=20, int cylinder_split=4, int cone_split=1, core::Dtype float_dtype=core::Float32, core::Dtype int_dtype=core::Int64, const core::Device &device=core::Device("CPU:0"))
Definition: TriangleMeshFactory.cpp:206
TriangleMesh BooleanDifference(const TriangleMesh &mesh, double tolerance=1e-6) const
Definition: TriangleMesh.cpp:748
core::Tensor ComputeMetrics(const TriangleMesh &mesh2, std::vector< Metric > metrics={Metric::ChamferDistance}, MetricParameters params=MetricParameters()) const
Definition: TriangleMesh.cpp:1903
void SetTriangleIndices(const core::Tensor &value)
Set the value of the "indices" attribute in triangle_attr_.
Definition: TriangleMesh.h:290
TriangleMesh FillHoles(double hole_size=1e6) const
Definition: TriangleMesh.cpp:798
const TensorMap & GetVertexAttr() const
Getter for vertex_attr_ TensorMap. Used in Pybind.
Definition: TriangleMesh.h:132
Image TransformNormalMap(const Image &normal_map, bool to_tangent_space=true, bool update_material=false)
Converts a normal map between world and tangent space.
Definition: TriangleMesh.cpp:2234
core::Tensor & GetTriangleNormals()
Definition: TriangleMesh.h:177
core::Tensor GetMinBound() const
Definition: TriangleMesh.h:667
core::Tensor & GetVertexPositions()
Definition: TriangleMesh.h:147
void SetVertexPositions(const core::Tensor &value)
Definition: TriangleMesh.h:260
void SetVertexAttr(const std::string &key, const core::Tensor &value)
Definition: TriangleMesh.h:253
TriangleMesh & ComputeTriangleNormals(bool normalized=true)
Function to compute triangle normals, usually called before rendering.
Definition: TriangleMesh.cpp:232
static TriangleMesh CreateCoordinateFrame(double size=1.0, const Eigen::Vector3d &origin=Eigen::Vector3d(0.0, 0.0, 0.0), core::Dtype float_dtype=core::Float32, core::Dtype int_dtype=core::Int64, const core::Device &device=core::Device("CPU:0"))
Definition: TriangleMeshFactory.cpp:227
const core::Tensor & GetTriangleNormals() const
Definition: TriangleMesh.h:238
TensorMap & GetVertexAttr()
Getter for vertex_attr_ TensorMap.
Definition: TriangleMesh.h:135
void SetVertexColors(const core::Tensor &value)
Definition: TriangleMesh.h:267
TensorMap triangle_attr_
Definition: TriangleMesh.h:1211
void SetTriangleColors(const core::Tensor &value)
Definition: TriangleMesh.h:304
TriangleMesh ExtrudeLinear(const core::Tensor &vector, double scale=1.0, bool capping=true) const
Definition: TriangleMesh.cpp:1114
virtual ~TriangleMesh() override
Definition: TriangleMesh.h:115
double GetSurfaceArea() const
Function that computes the surface area of the mesh, i.e. the sum of the individual triangle surfaces...
Definition: TriangleMesh.cpp:352
bool HasTriangleIndices() const
Definition: TriangleMesh.h:352
Image ProjectImagesToAlbedo(const std::vector< Image > &images, const std::vector< core::Tensor > &intrinsic_matrices, const std::vector< core::Tensor > &extrinsic_matrices, int tex_size=1024, bool update_material=true)
Definition: TriangleMesh.cpp:1480
static TriangleMesh CreateBox(double width=1.0, double height=1.0, double depth=1.0, core::Dtype float_dtype=core::Float32, core::Dtype int_dtype=core::Int64, const core::Device &device=core::Device("CPU:0"))
Definition: TriangleMeshFactory.cpp:22
bool HasVertexColors() const
Definition: TriangleMesh.h:329
static std::unordered_map< std::string, geometry::TriangleMesh > FromTriangleMeshModel(const open3d::visualization::rendering::TriangleMeshModel &model, core::Dtype float_dtype=core::Float32, core::Dtype int_dtype=core::Int64, const core::Device &device=core::Device("CPU:0"))
Definition: TriangleMesh.cpp:575
void ComputeTangentSpace(bool bake=true, int tex_width=512)
Definition: TriangleMesh.cpp:2162
void SetTriangleAttr(const std::string &key, const core::Tensor &value)
Definition: TriangleMesh.h:284
core::Device device_
Definition: TriangleMesh.h:1209
std::tuple< float, int, int > ComputeUVAtlas(size_t size=512, float gutter=1.0f, float max_stretch=1.f/6, int parallel_partitions=1, int nthreads=0)
Definition: TriangleMesh.cpp:812
TriangleMesh & Clear() override
Clear all data in the trianglemesh.
Definition: TriangleMesh.h:658
OrientedBoundingBox GetOrientedBoundingBox() const
Create an oriented bounding box from vertex attribute "positions".
Definition: TriangleMesh.cpp:758
void RemoveTriangleAttr(const std::string &key)
Definition: TriangleMesh.h:226
TriangleMesh & ComputeVertexNormals(bool normalized=true)
Function to compute vertex normals, usually called before rendering.
Definition: TriangleMesh.cpp:268
bool HasTriangleNormals() const
Definition: TriangleMesh.h:359
TriangleMesh ComputeConvexHull(bool joggle_inputs=false) const
Definition: TriangleMesh.cpp:608
OrientedBoundingEllipsoid GetOrientedBoundingEllipsoid(bool robust=false) const
Create an oriented bounding ellipsoid from vertex attribute "positions".
Definition: TriangleMesh.cpp:762
bool HasVertexNormals() const
Definition: TriangleMesh.h:336
static geometry::TriangleMesh FromLegacy(const open3d::geometry::TriangleMesh &mesh_legacy, core::Dtype float_dtype=core::Float32, core::Dtype int_dtype=core::Int64, const core::Device &device=core::Device("CPU:0"))
Definition: TriangleMesh.cpp:370
void RemoveVertexAttr(const std::string &key)
Definition: TriangleMesh.h:194
TriangleMesh To(const core::Device &device, bool copy=false) const
Definition: TriangleMesh.cpp:594
open3d::geometry::TriangleMesh ToLegacy() const
Convert to a legacy Open3D TriangleMesh.
Definition: TriangleMesh.cpp:458
TriangleMesh & NormalizeNormals()
Normalize both triangle normals and vertex normals to length 1.
Definition: TriangleMesh.cpp:198
TriangleMesh Clone() const
Returns copy of the triangle mesh on the same device.
Definition: TriangleMesh.h:129
core::Device GetDevice() const override
Returns the device of the geometry.
Definition: TriangleMesh.h:760
core::Tensor GetMaxBound() const
Definition: TriangleMesh.h:669
TriangleMesh & Rotate(const core::Tensor &R, const core::Tensor ¢er)
Rotates the VertexPositions, VertexNormals and TriangleNormals (if exists).
Definition: TriangleMesh.cpp:183
PointCloud SamplePointsUniformly(size_t number_of_points, bool use_triangle_normal=false)
Definition: TriangleMesh.cpp:1830
TriangleMesh ClipPlane(const core::Tensor &point, const core::Tensor &normal) const
Clip mesh with a plane. This method clips the triangle mesh with the specified plane....
Definition: TriangleMesh.cpp:613
const core::Tensor & GetTriangleAttr(const std::string &key) const
Definition: TriangleMesh.h:218
core::Tensor GetNonManifoldEdges(bool allow_boundary_edges=true) const
Definition: TriangleMesh.cpp:1790
static TriangleMesh CreateIsosurfaces(const core::Tensor &volume, const std::vector< double > contour_values={0.0}, const core::Device &device=core::Device("CPU:0"))
Definition: TriangleMeshFactory.cpp:305
static TriangleMesh CreateTorus(double torus_radius=1.0, double tube_radius=0.5, int radial_resolution=30, int tubular_resolution=20, core::Dtype float_dtype=core::Float32, core::Dtype int_dtype=core::Int64, const core::Device &device=core::Device("CPU:0"))
Definition: TriangleMeshFactory.cpp:188
TriangleMesh SelectFacesByMask(const core::Tensor &mask) const
Definition: TriangleMesh.cpp:1185
static TriangleMesh CreateOctahedron(double radius=1.0, core::Dtype float_dtype=core::Float32, core::Dtype int_dtype=core::Int64, const core::Device &device=core::Device("CPU:0"))
Definition: TriangleMeshFactory.cpp:128
core::Tensor & GetTriangleAttr(const std::string &key)
Definition: TriangleMesh.h:167
const core::Tensor & GetTriangleColors() const
Definition: TriangleMesh.h:244
AxisAlignedBoundingBox GetAxisAlignedBoundingBox() const
Create an axis-aligned bounding box from vertex attribute "positions".
Definition: TriangleMesh.cpp:754
TriangleMesh BooleanIntersection(const TriangleMesh &mesh, double tolerance=1e-6) const
Definition: TriangleMesh.cpp:741
TriangleMesh RemoveUnreferencedVertices()
Definition: TriangleMesh.cpp:1363
TriangleMesh(const core::Device &device=core::Device("CPU:0"))
Definition: TriangleMesh.cpp:60
int PCAPartition(int max_faces)
Definition: TriangleMesh.cpp:1121
TriangleMesh & Scale(double scale, const core::Tensor ¢er)
Scales the VertexPositions of the TriangleMesh.
Definition: TriangleMesh.cpp:172
void SetTriangleNormals(const core::Tensor &value)
Definition: TriangleMesh.h:297
core::Tensor & GetVertexColors()
Definition: TriangleMesh.h:151
const core::Tensor & GetVertexPositions() const
Definition: TriangleMesh.h:198
core::Tensor & GetTriangleIndices()
Definition: TriangleMesh.h:173
std::unordered_map< std::string, core::Tensor > BakeTriangleAttrTextures(int size, const std::unordered_set< std::string > &triangle_attr={}, double margin=2., double fill=0., bool update_material=true)
Definition: TriangleMesh.cpp:1050
bool HasTriangleColors() const
Definition: TriangleMesh.h:366
const core::Tensor & GetVertexNormals() const
Definition: TriangleMesh.h:210
TriangleMesh SelectByIndex(const core::Tensor &indices, bool copy_attributes=true) const
Definition: TriangleMesh.cpp:1256
LineSet SlicePlane(const core::Tensor &point, const core::Tensor &normal, const std::vector< double > contour_values={0.0}) const
Extract contour slices given a plane. This method extracts slices as LineSet from the mesh at specifi...
Definition: TriangleMesh.cpp:644
static TriangleMesh CreateMobius(int length_split=70, int width_split=15, int twists=1, double radius=1, double flatness=1, double width=1, double scale=1, core::Dtype float_dtype=core::Float32, core::Dtype int_dtype=core::Int64, const core::Device &device=core::Device("CPU:0"))
Definition: TriangleMeshFactory.cpp:241
const core::Tensor & GetVertexAttr(const std::string &key) const
Definition: TriangleMesh.h:186
const core::Tensor & GetTriangleIndices() const
Definition: TriangleMesh.h:232
bool HasTriangleAttr(const std::string &key) const
Definition: TriangleMesh.h:342
static TriangleMesh CreateFromOrientedBoundingEllipsoid(const OrientedBoundingEllipsoid &ellipsoid, const core::Tensor &scale=core::Tensor::Ones({3}, core::Float64, core::Device("CPU:0")), int resolution=20, core::Dtype float_dtype=core::Float32, core::Dtype int_dtype=core::Int64, const core::Device &device=core::Device("CPU:0"))
Definition: TriangleMesh.cpp:768
static TriangleMesh CreateIcosahedron(double radius=1.0, core::Dtype float_dtype=core::Float32, core::Dtype int_dtype=core::Int64, const core::Device &device=core::Device("CPU:0"))
Definition: TriangleMeshFactory.cpp:141
bool HasVertexAttr(const std::string &key) const
Definition: TriangleMesh.h:313
Image ComputeAmbientOcclusion(int tex_width=256, int n_rays=32, float max_hit_distance=INFINITY, bool update_material=true)
Computes an ambient occlusion texture for the mesh.
Definition: TriangleMesh.cpp:1933
TriangleMesh & Transform(const core::Tensor &transformation)
Transforms the VertexPositions, VertexNormals and TriangleNormals (if exist) of the TriangleMesh.
Definition: TriangleMesh.cpp:143
static TriangleMesh CreateSphere(double radius=1.0, int resolution=20, core::Dtype float_dtype=core::Float32, core::Dtype int_dtype=core::Int64, const core::Device &device=core::Device("CPU:0"))
Definition: TriangleMeshFactory.cpp:86
void SetVertexNormals(const core::Tensor &value)
Definition: TriangleMesh.h:274
static TriangleMesh CreateEllipsoid(double radius_x=1.0, double radius_y=1.0, double radius_z=1.0, int resolution=20, core::Dtype float_dtype=core::Float32, core::Dtype int_dtype=core::Int64, const core::Device &device=core::Device("CPU:0"))
Definition: TriangleMeshFactory.cpp:99
const core::Tensor & GetVertexColors() const
Definition: TriangleMesh.h:204
core::Tensor GetCenter() const
Definition: TriangleMesh.h:671
TensorMap vertex_attr_
Definition: TriangleMesh.h:1210
std::string ToString() const
Text description.
Definition: TriangleMesh.cpp:82
const TensorMap & GetTriangleAttr() const
Getter for triangle_attr_ TensorMap. Used in Pybind.
Definition: TriangleMesh.h:158
TriangleMesh RemoveNonManifoldEdges()
Definition: TriangleMesh.cpp:1706
bool HasVertexPositions() const
Definition: TriangleMesh.h:322
TriangleMesh BooleanUnion(const TriangleMesh &mesh, double tolerance=1e-6) const
Definition: TriangleMesh.cpp:735
static TriangleMesh CreateTetrahedron(double radius=1.0, core::Dtype float_dtype=core::Float32, core::Dtype int_dtype=core::Int64, const core::Device &device=core::Device("CPU:0"))
Definition: TriangleMeshFactory.cpp:115
static TriangleMesh CreateCylinder(double radius=1.0, double height=2.0, int resolution=20, int split=4, core::Dtype float_dtype=core::Float32, core::Dtype int_dtype=core::Int64, const core::Device &device=core::Device("CPU:0"))
Definition: TriangleMeshFactory.cpp:154
std::unordered_map< std::string, core::Tensor > BakeVertexAttrTextures(int size, const std::unordered_set< std::string > &vertex_attr={}, double margin=2., double fill=0., bool update_material=true)
Definition: TriangleMesh.cpp:984
core::Tensor & GetTriangleColors()
Definition: TriangleMesh.h:181
TensorMap & GetTriangleAttr()
Getter for triangle_attr_ TensorMap.
Definition: TriangleMesh.h:161
core::Tensor & GetVertexAttr(const std::string &key)
Definition: TriangleMesh.h:141
TriangleMesh & Translate(const core::Tensor &translation, bool relative=true)
Translates the VertexPositions of the TriangleMesh.
Definition: TriangleMesh.cpp:158
static TriangleMesh CreateCone(double radius=1.0, double height=2.0, int resolution=20, int split=1, core::Dtype float_dtype=core::Float32, core::Dtype int_dtype=core::Int64, const core::Device &device=core::Device("CPU:0"))
Definition: TriangleMeshFactory.cpp:171
TriangleMesh & ComputeTriangleAreas()
Function to compute triangle areas and save it as a triangle attribute "areas". Prints a warning,...
Definition: TriangleMesh.cpp:326
TriangleMesh SimplifyQuadricDecimation(double target_reduction, bool preserve_volume=true) const
Definition: TriangleMesh.cpp:682
core::Tensor & GetVertexNormals()
Definition: TriangleMesh.h:155
bool IsEmpty() const override
Returns !HasVertexPositions(), triangles are ignored.
Definition: TriangleMesh.h:665
const Dtype Int64
Definition: Dtype.cpp:47
const Dtype Float64
Definition: Dtype.cpp:43
const Dtype Float32
Definition: Dtype.cpp:42
@ ChamferDistance
Chamfer Distance.
Definition: PinholeCameraIntrinsic.cpp:16
const core::Tensor * indices
Definition: TriangleMesh.cpp:2092