#include <Connection.h>
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| Connection () |
| Creates a connection with the default parameters. More...
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| Connection (const std::string &address, int connect_timeout, int timeout) |
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| ~Connection () |
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std::shared_ptr< zmq::message_t > | Send (zmq::message_t &send_msg) |
| Function for sending data wrapped in a zmq message object. More...
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std::shared_ptr< zmq::message_t > | Send (const void *data, size_t size) |
| Function for sending raw data. Meant for testing purposes. More...
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| ConnectionBase () |
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virtual | ~ConnectionBase () |
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This class implements the Connection which is used as default in all functions.
◆ Connection() [1/2]
open3d::io::rpc::Connection::Connection |
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Creates a connection with the default parameters.
◆ Connection() [2/2]
open3d::io::rpc::Connection::Connection |
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const std::string & |
address, |
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int |
connect_timeout, |
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int |
timeout |
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Creates a Connection object used for sending data.
- Parameters
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address | The address of the receiving end. |
connect_timeout | The timeout for the connect operation of the socket. |
timeout | The timeout for sending data. |
◆ ~Connection()
open3d::io::rpc::Connection::~Connection |
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◆ DefaultAddress()
std::string open3d::io::rpc::Connection::DefaultAddress |
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static |
◆ Send() [1/2]
std::shared_ptr< zmq::message_t > open3d::io::rpc::Connection::Send |
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const void * |
data, |
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size_t |
size |
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virtual |
◆ Send() [2/2]
std::shared_ptr< zmq::message_t > open3d::io::rpc::Connection::Send |
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zmq::message_t & |
send_msg | ) |
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virtual |
The documentation for this class was generated from the following files: