Open3D (C++ API)  0.18.0+fcf98ee
Data Structures | Namespaces
SYCLContext.h File Reference

(fcf98ee (Tue Jun 18 10:12:12 2024 -0700))

SYCL queue manager. More...

#include <CL/sycl.hpp>
#include <unordered_map>
#include "open3d/core/Device.h"

Go to the source code of this file.

Data Structures

class  open3d::core::sycl::SYCLContext



Detailed Description

SYCL queue manager.

Unlike from SYCLUtils.h, SYCLContext.h shall only be included by source files that are compiled with SYCL flags. Other generic source files (e.g., Device.cpp) shall not include this file.