open3d.geometry.PointCloud¶
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class
open3d.geometry.PointCloud¶ PointCloud class. A point cloud consists of point coordinates, and optionally point colors and point normals.
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class
Type¶ Enum class for Geometry types.
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HalfEdgeTriangleMesh= Type.HalfEdgeTriangleMesh¶
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Image= Type.Image¶
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LineSet= Type.LineSet¶
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PointCloud= Type.PointCloud¶
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TriangleMesh= Type.TriangleMesh¶
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Unspecified= Type.Unspecified¶
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VoxelGrid= Type.VoxelGrid¶
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__init__(*args, **kwargs)¶ Overloaded function.
__init__(self: open3d.geometry.PointCloud) -> None
Default constructor
__init__(self: open3d.geometry.PointCloud, arg0: open3d.geometry.PointCloud) -> None
Copy constructor
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clear(self: open3d.geometry.Geometry) → None¶ Clear all elements in the geometry.
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dimension(self: open3d.geometry.Geometry) → int¶ Returns whether the geometry is 2D or 3D.
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get_geometry_type(self: open3d.geometry.Geometry) → open3d::geometry::Geometry::GeometryType¶ Returns one of registered geometry types.
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get_max_bound(self: open3d.geometry.Geometry3D) → numpy.ndarray[float64[3, 1]]¶ Returns max bounds for geometry coordinates.
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get_min_bound(self: open3d.geometry.Geometry3D) → numpy.ndarray[float64[3, 1]]¶ Returns min bounds for geometry coordinates.
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has_colors(self: open3d.geometry.PointCloud) → bool¶ Returns
Trueif the point cloud contains point colors.
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has_normals(self: open3d.geometry.PointCloud) → bool¶ Returns
Trueif the point cloud contains point normals.
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has_points(self: open3d.geometry.PointCloud) → bool¶ Returns
Trueif the point cloud contains points.
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is_empty(self: open3d.geometry.Geometry) → bool¶ Returns
Trueiff the geometry is empty.
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normalize_normals(self: open3d.geometry.PointCloud) → None¶ Normalize point normals to length 1.
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paint_uniform_color(self: open3d.geometry.PointCloud, color: numpy.ndarray[float64[3, 1]]) → None¶ Assign uniform color to all points.
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transform(self: open3d.geometry.Geometry3D, arg0: numpy.ndarray[float64[4, 4]]) → None¶ Apply transformation (4x4 matrix) to the geometry coordinates.
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HalfEdgeTriangleMesh= Type.HalfEdgeTriangleMesh¶
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Image= Type.Image¶
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LineSet= Type.LineSet¶
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PointCloud= Type.PointCloud¶
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TriangleMesh= Type.TriangleMesh¶
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Unspecified= Type.Unspecified¶
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VoxelGrid= Type.VoxelGrid¶
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property
colors¶ RGB colors of points.
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float64array of shape(num_points, 3), range[0, 1], usenumpy.asarray()to access data
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property
normals¶ Points normals.
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float64array of shape(num_points, 3), usenumpy.asarray()to access data
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property
points¶ Points coordinates.
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float64array of shape(num_points, 3), usenumpy.asarray()to access data
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class