Open3D (C++ API)
0.13.0
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#include <atomic>
#include <vector>
#include "open3d/core/Dispatch.h"
#include "open3d/core/Dtype.h"
#include "open3d/core/MemoryManager.h"
#include "open3d/core/SizeVector.h"
#include "open3d/core/Tensor.h"
#include "open3d/t/geometry/Utility.h"
#include "open3d/t/geometry/kernel/GeometryIndexer.h"
#include "open3d/t/geometry/kernel/GeometryMacros.h"
#include "open3d/t/geometry/kernel/PointCloud.h"
#include "open3d/utility/Console.h"
#include "open3d/utility/Timer.h"
Go to the source code of this file.
Namespaces | |
open3d | |
open3d::t | |
open3d::t::geometry | |
open3d::t::geometry::kernel | |
open3d::t::geometry::kernel::pointcloud | |
Functions | |
void | open3d::t::geometry::kernel::pointcloud::UnprojectCPU (const core::Tensor &depth, utility::optional< std::reference_wrapper< const core::Tensor >> image_colors, core::Tensor &points, utility::optional< std::reference_wrapper< core::Tensor >> colors, const core::Tensor &intrinsics, const core::Tensor &extrinsics, float depth_scale, float depth_max, int64_t stride) |