◆ ibl_enabled
| bool open3d::visualization::LightingProfile::ibl_enabled = true |
◆ ibl_intensity
| double open3d::visualization::LightingProfile::ibl_intensity |
◆ ibl_rotation
| Scene::Transform open3d::visualization::LightingProfile::ibl_rotation = Scene::Transform::Identity() |
◆ name
| std::string open3d::visualization::LightingProfile::name |
◆ sun_color
| Eigen::Vector3f open3d::visualization::LightingProfile::sun_color = {1.0f, 1.0f, 1.0f} |
◆ sun_dir
| Eigen::Vector3f open3d::visualization::LightingProfile::sun_dir |
◆ sun_enabled
| bool open3d::visualization::LightingProfile::sun_enabled = true |
◆ sun_intensity
| double open3d::visualization::LightingProfile::sun_intensity |
◆ use_default_ibl
| bool open3d::visualization::LightingProfile::use_default_ibl = false |
The documentation for this struct was generated from the following file: