Open3D (C++ API)  0.18.0+5c982c7
Namespaces | Macros | Functions | Variables
FileASSIMP.cpp File Reference

(5c982c7 (Thu Apr 18 12:15:13 2024 -0700))

#include <assimp/GltfMaterial.h>
#include <assimp/material.h>
#include <assimp/postprocess.h>
#include <assimp/scene.h>
#include <assimp/Exporter.hpp>
#include <assimp/Importer.hpp>
#include <assimp/ProgressHandler.hpp>
#include <fstream>
#include <numeric>
#include <vector>
#include "open3d/core/ParallelFor.h"
#include "open3d/core/TensorFunction.h"
#include "open3d/t/io/ImageIO.h"
#include "open3d/t/io/TriangleMeshIO.h"
#include "open3d/utility/FileSystem.h"
#include "open3d/utility/Logging.h"
#include "open3d/utility/ProgressReporters.h"

Namespaces

 open3d
 
 open3d::t
 
 open3d::t::io
 

Macros

#define AI_MATKEY_CLEARCOAT_THICKNESS   "$mat.clearcoatthickness", 0, 0
 
#define AI_MATKEY_CLEARCOAT_ROUGHNESS   "$mat.clearcoatroughness", 0, 0
 
#define AI_MATKEY_SHEEN   "$mat.sheen", 0, 0
 
#define AI_MATKEY_ANISOTROPY   "$mat.anisotropy", 0, 0
 

Functions

bool open3d::t::io::ReadTriangleMeshUsingASSIMP (const std::string &filename, geometry::TriangleMesh &mesh, const open3d::io::ReadTriangleMeshOptions &params)
 
bool open3d::t::io::WriteTriangleMeshUsingASSIMP (const std::string &filename, const geometry::TriangleMesh &mesh, const bool write_ascii, const bool compressed, const bool write_vertex_normals, const bool write_vertex_colors, const bool write_triangle_uvs, const bool print_progress)
 

Variables

const unsigned int open3d::t::io::kPostProcessFlags_compulsory
 
const unsigned int open3d::t::io::kPostProcessFlags_fast
 

Macro Definition Documentation

◆ AI_MATKEY_ANISOTROPY

#define AI_MATKEY_ANISOTROPY   "$mat.anisotropy", 0, 0

◆ AI_MATKEY_CLEARCOAT_ROUGHNESS

#define AI_MATKEY_CLEARCOAT_ROUGHNESS   "$mat.clearcoatroughness", 0, 0

◆ AI_MATKEY_CLEARCOAT_THICKNESS

#define AI_MATKEY_CLEARCOAT_THICKNESS   "$mat.clearcoatthickness", 0, 0

◆ AI_MATKEY_SHEEN

#define AI_MATKEY_SHEEN   "$mat.sheen", 0, 0