Open3D (C++ API)  0.13.0+ec16c02
Namespaces | Data Structures | Functions | Variables
open3d Namespace Reference

Namespaces

 camera
 
 core
 
 geometry
 
 io
 
 ml
 
 pipelines
 
 t
 
 utility
 
 visualization
 

Data Structures

struct  BinaryFunctionTraits
 
struct  FunctionTraits< ReturnType(Args...)>
 
struct  FunctionTraits< ReturnType(ClassType::*)(Args...) const >
 
struct  FunctionTraits< T & >
 
struct  FunctionTraits< T * >
 
struct  FunctionTraits< T ClassType::* >
 
struct  NullaryFunctionTraits
 
struct  UnaryFunctionTraits
 

Functions

void PrintOpen3DVersion ()
 
template<typename scalar_t , typename T >
OPEN3D_HOST_DEVICE bool IsClose (const scalar_t &x, const T &y, const double rtol=1e-4)
 
template<typename scalar_t >
OPEN3D_HOST_DEVICE scalar_t Square (const scalar_t &x)
 

Variables

**FunctionTraits< decltype(&s::f)> traits
 

Function Documentation

◆ IsClose()

template<typename scalar_t , typename T >
OPEN3D_HOST_DEVICE bool open3d::IsClose ( const scalar_t &  x,
const T &  y,
const double  rtol = 1e-4 
)

◆ PrintOpen3DVersion()

void open3d::PrintOpen3DVersion ( )

◆ Square()

template<typename scalar_t >
OPEN3D_HOST_DEVICE scalar_t open3d::Square ( const scalar_t &  x)

Variable Documentation

◆ traits

* * FunctionTraits<decltype(&s::f)> open3d::traits