Open3D (C++ API)  0.18.0+5c982c7
Public Member Functions
open3d::io::RGBDRecorder Class Referenceabstract

#include <RGBDRecorder.h>

Inheritance diagram for open3d::io::RGBDRecorder:
open3d::io::AzureKinectRecorder

Public Member Functions

 RGBDRecorder ()
 
virtual ~RGBDRecorder ()
 
virtual bool InitSensor ()=0
 Init recorder, connect to sensor. More...
 
virtual bool OpenRecord (const std::string &filename)=0
 Create recording file. More...
 
virtual std::shared_ptr< geometry::RGBDImageRecordFrame (bool write, bool enable_align_depth_to_color)=0
 
virtual bool CloseRecord ()=0
 Flush data to recording file and disconnect from sensor. More...
 

Constructor & Destructor Documentation

◆ RGBDRecorder()

open3d::io::RGBDRecorder::RGBDRecorder ( )
inline

◆ ~RGBDRecorder()

virtual open3d::io::RGBDRecorder::~RGBDRecorder ( )
inlinevirtual

Member Function Documentation

◆ CloseRecord()

virtual bool open3d::io::RGBDRecorder::CloseRecord ( )
pure virtual

Flush data to recording file and disconnect from sensor.

Implemented in open3d::io::AzureKinectRecorder.

◆ InitSensor()

virtual bool open3d::io::RGBDRecorder::InitSensor ( )
pure virtual

Init recorder, connect to sensor.

Implemented in open3d::io::AzureKinectRecorder.

◆ OpenRecord()

virtual bool open3d::io::RGBDRecorder::OpenRecord ( const std::string &  filename)
pure virtual

Create recording file.

Implemented in open3d::io::AzureKinectRecorder.

◆ RecordFrame()

virtual std::shared_ptr<geometry::RGBDImage> open3d::io::RGBDRecorder::RecordFrame ( bool  write,
bool  enable_align_depth_to_color 
)
pure virtual

Record one frame, return an RGBDImage. If write is true, the RGBDImage frame will be written to file. If enable_align_depth_to_color is true, the depth image will be warped to align with the color image; otherwise the raw depth image output will be saved. Setting enable_align_depth_to_color to false is useful when recording at high resolution with high frame rates. In this case, the depth image must be warped to align with the color image with when reading from the recorded file.

Implemented in open3d::io::AzureKinectRecorder.


The documentation for this class was generated from the following file: