Data class for FlightHelmetModel contains a flight helmet model file, along with material and various other texture files. The model file can be accessed using GetPath(), however in order to access the paths to the texture files one may use GetPath(filename) method or get the unordered map of filename to path using GetPathMap().
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#include <Dataset.h>
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| | FlightHelmetModel (const std::string &data_root="") |
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| std::string | GetPath (const std::string filename="flight_helmet") const |
| | Path to the filename. By default it returns the path to FlightHelmet.gltf file. Refer documentation page for available options. More...
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| std::unordered_map< std::string, std::string > | GetPathMap () const |
| | Returns the map of filename to path. Refer documentation page for available options. More...
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| | DownloadDataset (const std::string &prefix, const DataDescriptor &data_descriptor, const std::string &data_root="") |
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| | DownloadDataset (const std::string &prefix, const std::vector< DataDescriptor > &data_descriptors, const std::string &data_root="") |
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| virtual | ~DownloadDataset () |
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| | Dataset (const std::string &prefix, const std::string &data_root="") |
| | Parameterized Constructor. More...
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| virtual | ~Dataset () |
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| const std::string | GetDataRoot () const |
| | Get data root directory. The data root is set at construction time or automatically determined. More...
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| const std::string | GetPrefix () const |
| | Get prefix for the dataset. More...
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| const std::string | GetDownloadDir () const |
| | Get absolute path to download directory. i.e. ${data_root}/download/${prefix}. More...
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| const std::string | GetExtractDir () const |
| | Get absolute path to extract directory. i.e. ${data_root}/extract/${prefix}. More...
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Data class for FlightHelmetModel contains a flight helmet model file, along with material and various other texture files. The model file can be accessed using GetPath(), however in order to access the paths to the texture files one may use GetPath(filename) method or get the unordered map of filename to path using GetPathMap().
◆ FlightHelmetModel()
| open3d::data::FlightHelmetModel::FlightHelmetModel |
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const std::string & |
data_root = "" | ) |
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◆ GetPath()
| std::string open3d::data::FlightHelmetModel::GetPath |
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const std::string |
filename = "flight_helmet" | ) |
const |
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inline |
Path to the filename. By default it returns the path to FlightHelmet.gltf file. Refer documentation page for available options.
◆ GetPathMap()
| std::unordered_map<std::string, std::string> open3d::data::FlightHelmetModel::GetPathMap |
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const |
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inline |
Returns the map of filename to path. Refer documentation page for available options.
The documentation for this class was generated from the following files: