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Open3D (C++ API)
0.19.0
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Data Structures | |
| struct | Array |
| struct | MeshData |
| struct for storing MeshData, e.g., PointClouds, TriangleMesh, .. More... | |
| struct | SetMeshData |
| struct | GetMeshData |
| struct for defining a "get_mesh_data" message, which requests mesh data. More... | |
| struct | CameraData |
| struct for storing camera data More... | |
| struct | SetCameraData |
| struct | SetTime |
| struct | SetActiveCamera |
| struct | SetProperties |
| struct | Request |
| struct | Reply |
| struct | Status |
Functions | |
| std::string | EndiannessStr () |
| template<class T > | |
| std::string | TypeStr () |
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| std::string | TypeStr< float > () |
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| std::string | TypeStr< double > () |
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| std::string | TypeStr< int8_t > () |
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| std::string | TypeStr< int16_t > () |
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| std::string | TypeStr< int32_t > () |
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| std::string | TypeStr< int64_t > () |
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| std::string | TypeStr< uint8_t > () |
| template<> | |
| std::string | TypeStr< uint16_t > () |
| template<> | |
| std::string | TypeStr< uint32_t > () |
| template<> | |
| std::string | TypeStr< uint64_t > () |
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Template function for converting types to their string representation. E.g. TypeStr<float>() -> "<f4"
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