|
| | MessageProcessor (gui::Window *window, OnGeometryFunc on_geometry) |
| |
| std::shared_ptr< zmq::message_t > | ProcessMessage (const io::rpc::messages::Request &req, const io::rpc::messages::SetMeshData &msg, const msgpack::object_handle &obj) override |
| |
| | MessageProcessorBase () |
| | Constructs a receiver listening on the specified address. More...
|
| |
| virtual | ~MessageProcessorBase () |
| |
| virtual std::shared_ptr< zmq::message_t > | ProcessMessage (const messages::Request &req, const messages::GetMeshData &msg, const msgpack::object_handle &obj) |
| |
| virtual std::shared_ptr< zmq::message_t > | ProcessMessage (const messages::Request &req, const messages::SetCameraData &msg, const msgpack::object_handle &obj) |
| |
| virtual std::shared_ptr< zmq::message_t > | ProcessMessage (const messages::Request &req, const messages::SetProperties &msg, const msgpack::object_handle &obj) |
| |
| virtual std::shared_ptr< zmq::message_t > | ProcessMessage (const messages::Request &req, const messages::SetActiveCamera &msg, const msgpack::object_handle &obj) |
| |
| virtual std::shared_ptr< zmq::message_t > | ProcessMessage (const messages::Request &req, const messages::SetTime &msg, const msgpack::object_handle &obj) |
| |
MessageProcessor implementation which interfaces with the Open3DScene and a Window.