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Open3D (C++ API)
0.19.0
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#include <Eigen/Core>#include <memory>#include <unordered_map>#include <vector>#include "open3d/geometry/Geometry3D.h"#include "open3d/utility/Helper.h"#include "open3d/utility/Logging.h"Go to the source code of this file.
Data Structures | |
| class | open3d::geometry::Voxel |
| Base Voxel class, containing grid id and color. More... | |
| class | open3d::geometry::VoxelGrid |
| VoxelGrid is a collection of voxels which are aligned in grid. More... | |
| class | open3d::geometry::AvgColorVoxel |
| Class to aggregate color values from different votes in one voxel Computes the average color value in the voxel. More... | |
| class | open3d::geometry::AggColorVoxel |
| Class to aggregate color values from different votes in one voxel Can be used to compute min, max, average and sum voxel color. More... | |
Namespaces | |
| open3d | |
| open3d::camera | |
| open3d::geometry | |