#include <Camera.h>
◆ aspect
double open3d::visualization::rendering::Camera::ProjectionInfo::aspect |
◆ bottom
double open3d::visualization::rendering::Camera::ProjectionInfo::bottom |
◆ cx
double open3d::visualization::rendering::Camera::ProjectionInfo::cx |
◆ cy
double open3d::visualization::rendering::Camera::ProjectionInfo::cy |
◆ far_plane
double open3d::visualization::rendering::Camera::ProjectionInfo::far_plane |
◆ fov
double open3d::visualization::rendering::Camera::ProjectionInfo::fov |
◆ fov_type
FovType open3d::visualization::rendering::Camera::ProjectionInfo::fov_type |
◆ fx
double open3d::visualization::rendering::Camera::ProjectionInfo::fx |
◆ fy
double open3d::visualization::rendering::Camera::ProjectionInfo::fy |
◆ height
double open3d::visualization::rendering::Camera::ProjectionInfo::height |
struct { ... } open3d::visualization::rendering::Camera::ProjectionInfo::intrinsics |
◆ is_intrinsic
bool open3d::visualization::rendering::Camera::ProjectionInfo::is_intrinsic |
◆ is_ortho
bool open3d::visualization::rendering::Camera::ProjectionInfo::is_ortho |
◆ left
double open3d::visualization::rendering::Camera::ProjectionInfo::left |
◆ near_plane
double open3d::visualization::rendering::Camera::ProjectionInfo::near_plane |
struct { ... } open3d::visualization::rendering::Camera::ProjectionInfo::ortho |
struct { ... } open3d::visualization::rendering::Camera::ProjectionInfo::perspective |
union { ... } open3d::visualization::rendering::Camera::ProjectionInfo::proj |
◆ projection
Projection open3d::visualization::rendering::Camera::ProjectionInfo::projection |
◆ right
double open3d::visualization::rendering::Camera::ProjectionInfo::right |
◆ top
double open3d::visualization::rendering::Camera::ProjectionInfo::top |
◆ width
double open3d::visualization::rendering::Camera::ProjectionInfo::width |
The documentation for this struct was generated from the following file: