|
Open3D (C++ API)
0.19.0
|
#include <Draw.h>
Data Fields | |
| std::optional< Eigen::Vector3f > | lookat |
| std::optional< Eigen::Vector3f > | eye |
| Camera location. Use with lookat and up. More... | |
| std::optional< Eigen::Vector3f > | up |
| Camera up direction. Use with lookat and eye. More... | |
| float | field_of_view = 60.0f |
| Camera horizontal field of view in degrees. Default: 60.0. More... | |
| std::optional< Eigen::Matrix3d > | intrinsic_matrix |
| std::optional< Eigen::Matrix4d > | extrinsic_matrix |
| std::optional< Eigen::Vector4f > | bg_color |
| std::shared_ptr< geometry::Image > | bg_image |
| Background image. If specified, overrides bg_color. More... | |
| std::optional< std::string > | ibl |
| std::optional< float > | ibl_intensity |
| IBL intensity multiplier. Default: 1.0. More... | |
| std::optional< bool > | show_skybox |
| Show skybox as scene background. Default: false. More... | |
| std::optional< bool > | show_ui |
| std::optional< bool > | show_axes |
| Show world-space axes at the scene origin. Default: false. More... | |
| std::optional< bool > | raw_mode |
| Use raw mode for simpler rendering of basic geometry. Default: false. More... | |
| std::optional< float > | near_plane |
| std::optional< float > | far_plane |
| std::optional< int > | point_size |
| 3D point size (pixel count). Default: 3. More... | |
| std::optional< int > | line_width |
| 3D line width (pixel count). Default: 2. More... | |
| double | animation_time_step = 1.0 |
| std::optional< double > | animation_duration |
| std::string | rpc_interface |
| std::function< void(visualizer::O3DVisualizer &)> | on_init |
| std::function< void(visualizer::O3DVisualizer &, double)> | on_animation_frame |
| std::function< visualizer::O3DVisualizer::TickResult(visualizer::O3DVisualizer &, double, double)> | on_animation_tick |
| bool | non_blocking_and_return_uid = false |
Configuration for advanced Draw parameters.
DrawConfig provides optional parameters for customizing the visualization, matching the draw.py API. The initial view may be specified either as a combination of (lookat, eye, up, and field_of_view) or (intrinsic_matrix, extrinsic_matrix) pair. A simple pinhole camera model is used.
Example:
| std::optional<double> open3d::visualization::DrawConfig::animation_duration |
Total animation duration in seconds. If not specified, animation runs indefinitely.
| double open3d::visualization::DrawConfig::animation_time_step = 1.0 |
| std::optional<Eigen::Vector4f> open3d::visualization::DrawConfig::bg_color |
| std::shared_ptr<geometry::Image> open3d::visualization::DrawConfig::bg_image |
Background image. If specified, overrides bg_color.
| std::optional<Eigen::Matrix4d> open3d::visualization::DrawConfig::extrinsic_matrix |
Camera extrinsic matrix (4x4) for world-to-camera transformation. Use with intrinsic_matrix instead of lookat/eye/up.
| std::optional<Eigen::Vector3f> open3d::visualization::DrawConfig::eye |
Camera location. Use with lookat and up.
| std::optional<float> open3d::visualization::DrawConfig::far_plane |
Far clip distance (world units). Must be greater than near_plane. Default: auto.
| float open3d::visualization::DrawConfig::field_of_view = 60.0f |
Camera horizontal field of view in degrees. Default: 60.0.
| std::optional<std::string> open3d::visualization::DrawConfig::ibl |
| std::optional<float> open3d::visualization::DrawConfig::ibl_intensity |
IBL intensity multiplier. Default: 1.0.
| std::optional<Eigen::Matrix3d> open3d::visualization::DrawConfig::intrinsic_matrix |
Camera intrinsic matrix (3x3). Use with extrinsic_matrix instead of lookat/eye/up.
| std::optional<int> open3d::visualization::DrawConfig::line_width |
3D line width (pixel count). Default: 2.
| std::optional<Eigen::Vector3f> open3d::visualization::DrawConfig::lookat |
| std::optional<float> open3d::visualization::DrawConfig::near_plane |
| bool open3d::visualization::DrawConfig::non_blocking_and_return_uid = false |
| std::function<void(visualizer::O3DVisualizer &, double)> open3d::visualization::DrawConfig::on_animation_frame |
Optional callback invoked for each animation frame update. Signature: void(O3DVisualizer&, double time)
| std::function<visualizer::O3DVisualizer::TickResult( visualizer::O3DVisualizer &, double, double)> open3d::visualization::DrawConfig::on_animation_tick |
Optional callback invoked for each animation time step. Signature: TickResult(O3DVisualizer&, double tick_duration, double time) Return TickResult::REDRAW to trigger scene redraw, or TickResult::NO_CHANGE if redraw is not needed.
| std::function<void(visualizer::O3DVisualizer &)> open3d::visualization::DrawConfig::on_init |
| std::optional<int> open3d::visualization::DrawConfig::point_size |
3D point size (pixel count). Default: 3.
| std::optional<bool> open3d::visualization::DrawConfig::raw_mode |
Use raw mode for simpler rendering of basic geometry. Default: false.
| std::string open3d::visualization::DrawConfig::rpc_interface |
| std::optional<bool> open3d::visualization::DrawConfig::show_axes |
Show world-space axes at the scene origin. Default: false.
| std::optional<bool> open3d::visualization::DrawConfig::show_skybox |
Show skybox as scene background. Default: false.
| std::optional<bool> open3d::visualization::DrawConfig::show_ui |
| std::optional<Eigen::Vector3f> open3d::visualization::DrawConfig::up |
Camera up direction. Use with lookat and eye.