#include <Draw.h>
Configuration for advanced Draw parameters.
DrawConfig provides optional parameters for customizing the visualization, matching the draw.py API. The initial view may be specified either as a combination of (lookat, eye, up, and field_of_view) or (intrinsic_matrix, extrinsic_matrix) pair. A simple pinhole camera model is used.
Example:
config.
eye = Eigen::Vector3d(0, 0, 5);
config.
lookat = Eigen::Vector3d(0, 0, 0);
config.
up = Eigen::Vector3d(0, 1, 0);
config.
bg_color = Eigen::Vector4f(1.0f, 1.0f, 1.0f, 1.0f);
std::optional< Eigen::Vector3f > up
Camera up direction. Use with lookat and eye.
Definition Draw.h:69
std::optional< Eigen::Vector3f > lookat
Definition Draw.h:65
std::optional< Eigen::Vector4f > bg_color
Definition Draw.h:81
std::optional< Eigen::Vector3f > eye
Camera location. Use with lookat and up.
Definition Draw.h:67
float field_of_view
Camera horizontal field of view in degrees. Default: 60.0.
Definition Draw.h:71
◆ animation_duration
| std::optional<double> open3d::visualization::DrawConfig::animation_duration |
Total animation duration in seconds. If not specified, animation runs indefinitely.
◆ animation_time_step
| double open3d::visualization::DrawConfig::animation_time_step = 1.0 |
Parameters
Duration in seconds for each animation frame. Default: 1.0.
◆ bg_color
| std::optional<Eigen::Vector4f> open3d::visualization::DrawConfig::bg_color |
and Rendering
Background color as RGBA float with range [0,1]. Default: white.
◆ bg_image
| std::shared_ptr<geometry::Image> open3d::visualization::DrawConfig::bg_image |
Background image. If specified, overrides bg_color.
◆ extrinsic_matrix
| std::optional<Eigen::Matrix4d> open3d::visualization::DrawConfig::extrinsic_matrix |
Camera extrinsic matrix (4x4) for world-to-camera transformation. Use with intrinsic_matrix instead of lookat/eye/up.
◆ eye
| std::optional<Eigen::Vector3f> open3d::visualization::DrawConfig::eye |
Camera location. Use with lookat and up.
◆ far_plane
| std::optional<float> open3d::visualization::DrawConfig::far_plane |
Far clip distance (world units). Must be greater than near_plane. Default: auto.
◆ field_of_view
| float open3d::visualization::DrawConfig::field_of_view = 60.0f |
Camera horizontal field of view in degrees. Default: 60.0.
◆ ibl
| std::optional<std::string> open3d::visualization::DrawConfig::ibl |
and Environment
Path to environment map for image-based lighting (IBL).
◆ ibl_intensity
| std::optional<float> open3d::visualization::DrawConfig::ibl_intensity |
IBL intensity multiplier. Default: 1.0.
◆ intrinsic_matrix
| std::optional<Eigen::Matrix3d> open3d::visualization::DrawConfig::intrinsic_matrix |
Camera intrinsic matrix (3x3). Use with extrinsic_matrix instead of lookat/eye/up.
◆ line_width
| std::optional<int> open3d::visualization::DrawConfig::line_width |
3D line width (pixel count). Default: 2.
◆ lookat
| std::optional<Eigen::Vector3f> open3d::visualization::DrawConfig::lookat |
Setup
Camera principal axis direction (lookat point). Use with eye and up.
◆ near_plane
| std::optional<float> open3d::visualization::DrawConfig::near_plane |
Setup
Near clip distance (world units). If set, overrides the value chosen by ResetCameraToDefault(). Must be positive. Default: auto.
◆ non_blocking_and_return_uid
| bool open3d::visualization::DrawConfig::non_blocking_and_return_uid = false |
Mode
If true, do not block waiting for window close. Instead, return the window ID. Useful for embedding the visualizer. Default: false.
◆ on_animation_frame
Optional callback invoked for each animation frame update. Signature: void(O3DVisualizer&, double time)
◆ on_animation_tick
Optional callback invoked for each animation time step. Signature: TickResult(O3DVisualizer&, double tick_duration, double time) Return TickResult::REDRAW to trigger scene redraw, or TickResult::NO_CHANGE if redraw is not needed.
◆ on_init
Callbacks
Optional callback for extra initialization of the GUI window. Signature: void(O3DVisualizer&)
◆ point_size
| std::optional<int> open3d::visualization::DrawConfig::point_size |
3D point size (pixel count). Default: 3.
◆ raw_mode
| std::optional<bool> open3d::visualization::DrawConfig::raw_mode |
Use raw mode for simpler rendering of basic geometry. Default: false.
◆ rpc_interface
| std::string open3d::visualization::DrawConfig::rpc_interface |
Interface
RPC interface address string (e.g., "tcp://localhost:51454"). Empty string disables RPC interface. Default: empty.
◆ show_axes
| std::optional<bool> open3d::visualization::DrawConfig::show_axes |
Show world-space axes at the scene origin. Default: false.
◆ show_skybox
| std::optional<bool> open3d::visualization::DrawConfig::show_skybox |
Show skybox as scene background. Default: false.
◆ show_ui
| std::optional<bool> open3d::visualization::DrawConfig::show_ui |
and Rendering Modes
Show settings user interface (can be toggled from Actions menu). Default: false.
◆ up
| std::optional<Eigen::Vector3f> open3d::visualization::DrawConfig::up |
Camera up direction. Use with lookat and eye.
The documentation for this struct was generated from the following file: