struct for defining a "get_mesh_data" message, which requests mesh data.
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#include <Messages.h>
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static std::string | MsgId () |
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std::string | path |
| Path defining the location in the scene tree. More...
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int32_t | time |
| The time for which to return the data. More...
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std::string | layer |
| The layer for which to return the data. More...
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struct for defining a "get_mesh_data" message, which requests mesh data.
◆ GetMeshData()
open3d::io::rpc::messages::GetMeshData::GetMeshData |
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◆ MsgId()
static std::string open3d::io::rpc::messages::GetMeshData::MsgId |
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◆ MSGPACK_DEFINE_MAP()
open3d::io::rpc::messages::GetMeshData::MSGPACK_DEFINE_MAP |
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◆ layer
std::string open3d::io::rpc::messages::GetMeshData::layer |
The layer for which to return the data.
◆ path
std::string open3d::io::rpc::messages::GetMeshData::path |
Path defining the location in the scene tree.
◆ time
int32_t open3d::io::rpc::messages::GetMeshData::time |
The time for which to return the data.
The documentation for this struct was generated from the following file: