GLFW context, handled as a singleton.
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GLFW context, handled as a singleton.
◆ ~GLFWContext()
open3d::visualization::GLFWContext::~GLFWContext |
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◆ GetInstance()
static std::shared_ptr<GLFWContext> open3d::visualization::GLFWContext::GetInstance |
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inlinestatic |
Get a shared instance of the GLFW context.
◆ GLFWErrorCallback()
static void open3d::visualization::GLFWContext::GLFWErrorCallback |
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int |
error, |
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const char * |
description |
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inlinestatic |
◆ InitStatus()
int open3d::visualization::GLFWContext::InitStatus |
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const |
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inline |
Get the glfwInit status / GLFW_PLATFORM initialized.
The documentation for this class was generated from the following file: