17#include <GLFW/glfw3.h>
22#include <unordered_map>
23#include <unordered_set>
38namespace visualization {
42class EGLOffscreenContext;
81 const int width = 640,
85 const bool visible =
true);
98 std::function<
bool(
Visualizer *)> callback_func);
137 std::shared_ptr<const geometry::Geometry> geometry_ptr,
138 bool reset_bounding_box =
true);
151 std::shared_ptr<const geometry::Geometry> geometry_ptr,
152 bool reset_bounding_box =
true);
166 std::shared_ptr<const geometry::Geometry> geometry_ptr =
nullptr);
189 bool do_render =
true);
195 bool do_render =
true);
200 bool do_render =
true);
207 bool do_render =
true,
208 double depth_scale = 1000.0);
216 bool do_render =
true,
217 bool convert_to_world_coordinate =
false);
261 virtual void Render(
bool render_screen =
false);
279 GLFWwindow *window,
int key,
int scancode,
int action,
int mods);
297#if defined(__linux__)
300 std::unique_ptr<EGLOffscreenContext> egl_context_;
332 std::unordered_set<std::shared_ptr<const geometry::Geometry>>
336 std::unordered_set<std::shared_ptr<glsl::GeometryRenderer>>
346 std::unordered_map<std::shared_ptr<glsl::GeometryRenderer>,
RenderOption>
351 std::shared_ptr<glsl::CoordinateFrameRenderer>
358 double pixel_to_screen_coordinate_ = 1.0;
Defines rendering options for visualizer.
Definition RenderOption.h:20
View controller for visualizer.
Definition ViewControl.h:23
The main Visualizer class.
Definition Visualizer.h:48
void CaptureRenderOption(const std::string &filename="")
Definition VisualizerRender.cpp:532
bool CreateVisualizerWindow(const std::string &window_name="Open3D", const int width=640, const int height=480, const int left=50, const int top=50, const bool visible=true)
Function to create a window and initialize GLFW.
Definition Visualizer.cpp:97
virtual void BuildUtilities()
Definition Visualizer.cpp:338
std::unique_ptr< RenderOption > render_option_ptr_
Definition Visualizer.h:329
virtual void SetFullScreen(bool fullscreen)
Functions to change between fullscreen and windowed modes.
Definition Visualizer.cpp:558
virtual bool ClearGeometries()
Definition Visualizer.cpp:530
bool is_initialized_
Definition Visualizer.h:316
std::unique_ptr< ViewControl > view_control_ptr_
Definition Visualizer.h:326
GLuint vao_id_
Definition Visualizer.h:317
GLuint render_fbo_
Definition Visualizer.h:321
bool PollEvents()
Definition Visualizer.cpp:396
std::shared_ptr< GLFWContext > glfw_context_
Shared GLFW context.
Definition Visualizer.h:289
void CaptureDepthImage(const std::string &filename="", bool do_render=true, double depth_scale=1000.0)
Definition VisualizerRender.cpp:367
GLuint render_depth_stencil_rbo_
Definition Visualizer.h:323
std::vector< std::shared_ptr< const geometry::Geometry > > utility_ptrs_
Definition Visualizer.h:340
virtual void UpdateRender()
Function to inform render needed to be updated.
Definition Visualizer.cpp:554
std::function< bool(Visualizer *)> animation_callback_func_in_loop_
Definition Visualizer.h:310
Eigen::Vector2i saved_window_pos_
Definition Visualizer.h:304
void MakeContextCurrent()
Make the visualizer's OpenGL context (GLFW window, or offscreen EGL context in headless mode) current...
Definition Visualizer.cpp:292
void CaptureDepthPointCloud(const std::string &filename="", bool do_render=true, bool convert_to_world_coordinate=false)
Function to capture and save local point cloud.
Definition VisualizerRender.cpp:450
virtual bool InitOpenGL()
Function to initialize OpenGL.
Definition VisualizerRender.cpp:33
virtual bool IsFullScreen()
Definition Visualizer.cpp:596
ViewControl & GetViewControl()
Function to retrieve the associated ViewControl.
Definition Visualizer.h:182
Visualizer(const Visualizer &)=delete
void CaptureScreenImage(const std::string &filename="", bool do_render=true)
Function to capture and save a screen image.
Definition VisualizerRender.cpp:249
void Run()
Function to activate the window.
Definition Visualizer.cpp:356
virtual bool UpdateGeometry(std::shared_ptr< const geometry::Geometry > geometry_ptr=nullptr)
Function to update geometry.
Definition Visualizer.cpp:540
std::shared_ptr< glsl::CoordinateFrameRenderer > coordinate_frame_mesh_renderer_ptr_
Definition Visualizer.h:352
virtual bool AddGeometry(std::shared_ptr< const geometry::Geometry > geometry_ptr, bool reset_bounding_box=true)
Function to add geometry to the scene and create corresponding shaders.
Definition Visualizer.cpp:411
Visualizer(Visualizer &&)=delete
virtual void MouseMoveCallback(GLFWwindow *window, double x, double y)
Definition VisualizerCallback.cpp:25
virtual void Render(bool render_screen=false)
Definition VisualizerRender.cpp:77
virtual void WindowResizeCallback(GLFWwindow *window, int w, int h)
Definition VisualizerCallback.cpp:20
std::unordered_map< std::shared_ptr< glsl::GeometryRenderer >, RenderOption > utility_renderer_opts_
Definition Visualizer.h:347
virtual void WindowCloseCallback(GLFWwindow *window)
Function to notify the window to be closed.
Definition VisualizerCallback.cpp:346
std::shared_ptr< geometry::Image > CaptureDepthFloatBuffer(bool do_render=true)
Definition VisualizerRender.cpp:303
virtual bool InitViewControl()
Function to initialize ViewControl.
Definition Visualizer.cpp:321
bool WaitEvents()
Function to process the event queue and return if the window is closed.
Definition Visualizer.cpp:377
virtual bool InitRenderOption()
Function to initialize RenderOption.
Definition Visualizer.cpp:327
std::string GetViewStatus()
Get the current view status as a json string of ViewTrajectory.
Definition VisualizerRender.cpp:185
std::unordered_set< std::shared_ptr< const geometry::Geometry > > geometry_ptrs_
Definition Visualizer.h:333
std::string window_name_
Definition Visualizer.h:286
virtual void MouseButtonCallback(GLFWwindow *window, int button, int action, int mods)
Definition VisualizerCallback.cpp:68
RenderOption & GetRenderOption()
Function to retrieve the associated RenderOption.
Definition Visualizer.h:184
Visualizer & operator=(const Visualizer &)=delete
void SetViewStatus(const std::string &view_status_str)
Set the current view status from a json string of ViewTrajectory.
Definition VisualizerRender.cpp:199
void CopyViewStatusFromClipboard()
Apply the view point from clipboard.
Definition VisualizerRender.cpp:172
virtual ~Visualizer()
Definition Visualizer.cpp:89
void DestroyVisualizerWindow()
Function to destroy a window.
Definition Visualizer.cpp:270
std::vector< std::shared_ptr< glsl::GeometryRenderer > > utility_renderer_ptrs_
Definition Visualizer.h:343
void RequestClose()
Request that the window/context close, mirroring glfwSetWindowShouldClose() but also covering headles...
Definition Visualizer.cpp:308
virtual bool RemoveGeometry(std::shared_ptr< const geometry::Geometry > geometry_ptr, bool reset_bounding_box=true)
Function to remove geometry from the scene.
Definition Visualizer.cpp:506
virtual void MouseScrollCallback(GLFWwindow *window, double x, double y)
Definition VisualizerCallback.cpp:63
const std::string & GetWindowName() const
Definition Visualizer.h:223
GLuint render_rgb_tex_
Definition Visualizer.h:322
virtual void UpdateWindowTitle()
Definition Visualizer.cpp:332
bool headless_
True if no windowing system display is available and rendering is done via an offscreen EGL context o...
Definition Visualizer.h:293
void RegisterAnimationCallback(std::function< bool(Visualizer *)> callback_func)
Function to register a callback function for animation.
Definition Visualizer.cpp:316
std::function< bool(Visualizer *)> animation_callback_func_
Definition Visualizer.h:305
bool ShouldRemainOpen() const
Whether the window/context should stay open, mirroring !glfwWindowShouldClose(window_) but also cover...
Definition Visualizer.cpp:304
virtual void WindowRefreshCallback(GLFWwindow *window)
Callback functions.
Definition VisualizerCallback.cpp:13
Eigen::Vector2i saved_window_size_
Definition Visualizer.h:303
virtual void ToggleFullScreen()
Definition Visualizer.cpp:588
MouseControl mouse_control_
Definition Visualizer.h:314
GLFWwindow * window_
Definition Visualizer.h:285
virtual void PrintVisualizerHelp()
Definition Visualizer.cpp:600
void Close()
Function to to notify the window to be closed.
Definition Visualizer.cpp:372
std::shared_ptr< geometry::TriangleMesh > coordinate_frame_mesh_ptr_
Definition Visualizer.h:350
std::shared_ptr< geometry::Image > CaptureScreenFloatBuffer(bool do_render=true)
Function to capture screen and store RGB in a float buffer.
Definition VisualizerRender.cpp:210
virtual bool HasGeometry() const
Definition Visualizer.cpp:556
bool is_redraw_required_
Definition Visualizer.h:315
Visualizer()
Definition Visualizer.cpp:87
virtual void KeyPressCallback(GLFWwindow *window, int key, int scancode, int action, int mods)
Definition VisualizerCallback.cpp:102
bool should_close_
Requested "window closed" state, used in place of GLFW's window-close state when running headless (no...
Definition Visualizer.h:296
std::unordered_set< std::shared_ptr< glsl::GeometryRenderer > > geometry_renderer_ptrs_
Definition Visualizer.h:337
void CopyViewStatusToClipboard()
Copy the current view status to clipboard.
Definition VisualizerRender.cpp:163
void ResetViewPoint(bool reset_bounding_box=false)
Function to reset view point.
Definition VisualizerRender.cpp:144
Definition PinholeCameraIntrinsic.cpp:16
Definition Visualizer.h:50
double mouse_position_x
Definition Visualizer.h:58
bool is_control_key_down
Definition Visualizer.h:54
bool is_mouse_left_button_down
Definition Visualizer.h:52
double mouse_position_y
Definition Visualizer.h:59
bool is_mouse_middle_button_down
Definition Visualizer.h:53
bool is_super_key_down
Definition Visualizer.h:57
bool is_shift_key_down
Definition Visualizer.h:55
bool is_alt_key_down
Definition Visualizer.h:56