Open3D (C++ API)  0.18.0+601516a
Namespaces | Functions
TensorFunction.h File Reference

(601516a (Wed Dec 11 08:11:13 2024 -0800))

#include "open3d/core/Tensor.h"
#include "open3d/utility/Optional.h"

Go to the source code of this file.

Namespaces

 open3d
 
 open3d::core
 

Functions

Tensor open3d::core::Concatenate (const std::vector< Tensor > &tensors, const utility::optional< int64_t > &axis=0)
 Concatenates the list of tensors in their order, along the given axis into a new tensor. All the tensors must have same data-type, device, and number of dimensions. All dimensions must be the same, except the dimension along the axis the tensors are to be concatenated. Using Concatenate for a single tensor, the tensor is split along its first dimension (length), and concatenated along the axis. More...
 
Tensor open3d::core::Append (const Tensor &self, const Tensor &other, const utility::optional< int64_t > &axis=utility::nullopt)
 Appends the two tensors, along the given axis into a new tensor. Both the tensors must have same data-type, device, and number of dimensions. All dimensions must be the same, except the dimension along the axis the tensors are to be appended. More...
 
Tensor open3d::core::Maximum (const Tensor &input, const Tensor &other)
 Computes the element-wise maximum of input and other. The tensors must have same data type and device. More...
 
Tensor open3d::core::Minimum (const Tensor &input, const Tensor &other)
 Computes the element-wise minimum of input and other. The tensors must have same data type and device. More...