Open3D (C++ API)  0.19.0
MeshBase.h
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1 // ----------------------------------------------------------------------------
2 // - Open3D: www.open3d.org -
3 // ----------------------------------------------------------------------------
4 // Copyright (c) 2018-2024 www.open3d.org
5 // SPDX-License-Identifier: MIT
6 // ----------------------------------------------------------------------------
7 
8 #pragma once
9 
10 #include <Eigen/Core>
11 #include <memory>
12 #include <tuple>
13 #include <unordered_map>
14 #include <unordered_set>
15 #include <vector>
16 
18 #include "open3d/utility/Helper.h"
19 
20 namespace open3d {
21 namespace geometry {
22 
23 class PointCloud;
24 class TriangleMesh;
25 class OrientedBoundingEllipsoid;
26 
33 class MeshBase : public Geometry3D {
34 public:
44 
52  enum class FilterScope { All, Color, Normal, Vertex };
53 
59 
62  ~MeshBase() override {}
63 
64 public:
65  virtual MeshBase &Clear() override;
66  virtual bool IsEmpty() const override;
67  virtual Eigen::Vector3d GetMinBound() const override;
68  virtual Eigen::Vector3d GetMaxBound() const override;
69  virtual Eigen::Vector3d GetCenter() const override;
70 
73  virtual AxisAlignedBoundingBox GetAxisAlignedBoundingBox() const override;
74 
81  bool robust = false) const override;
82 
90  bool robust = false) const override;
91 
98  bool robust = false) const;
99 
100  virtual MeshBase &Transform(const Eigen::Matrix4d &transformation) override;
101  virtual MeshBase &Translate(const Eigen::Vector3d &translation,
102  bool relative = true) override;
103  virtual MeshBase &Scale(const double scale,
104  const Eigen::Vector3d &center) override;
105  virtual MeshBase &Rotate(const Eigen::Matrix3d &R,
106  const Eigen::Vector3d &center) override;
107 
108  MeshBase &operator+=(const MeshBase &mesh);
109  MeshBase operator+(const MeshBase &mesh) const;
110 
112  bool HasVertices() const { return vertices_.size() > 0; }
113 
115  bool HasVertexNormals() const {
116  return vertices_.size() > 0 &&
117  vertex_normals_.size() == vertices_.size();
118  }
119 
121  bool HasVertexColors() const {
122  return vertices_.size() > 0 &&
123  vertex_colors_.size() == vertices_.size();
124  }
125 
128  for (size_t i = 0; i < vertex_normals_.size(); i++) {
129  vertex_normals_[i].normalize();
130  if (std::isnan(vertex_normals_[i](0))) {
131  vertex_normals_[i] = Eigen::Vector3d(0.0, 0.0, 1.0);
132  }
133  }
134  return *this;
135  }
136 
140  MeshBase &PaintUniformColor(const Eigen::Vector3d &color) {
142  return *this;
143  }
144 
146  std::tuple<std::shared_ptr<TriangleMesh>, std::vector<size_t>>
147  ComputeConvexHull() const;
148 
149 protected:
150  // Forward child class type to avoid indirect nonvirtual base
153  const std::vector<Eigen::Vector3d> &vertices)
155 
156 public:
158  std::vector<Eigen::Vector3d> vertices_;
160  std::vector<Eigen::Vector3d> vertex_normals_;
162  std::vector<Eigen::Vector3d> vertex_colors_;
163 };
164 
165 } // namespace geometry
166 } // namespace open3d
math::float4 color
Definition: LineSetBuffers.cpp:45
A bounding box that is aligned along the coordinate axes and defined by the min_bound and max_bound.
Definition: BoundingVolume.h:285
The base geometry class for 3D geometries.
Definition: Geometry3D.h:29
void ResizeAndPaintUniformColor(std::vector< Eigen::Vector3d > &colors, const size_t size, const Eigen::Vector3d &color) const
Resizes the colors vector and paints a uniform color.
Definition: Geometry3D.cpp:56
The base geometry class.
Definition: Geometry.h:18
GeometryType
Specifies possible geometry types.
Definition: Geometry.h:23
MeshBash Class.
Definition: MeshBase.h:33
std::vector< Eigen::Vector3d > vertices_
Vertex coordinates.
Definition: MeshBase.h:158
MeshBase(Geometry::GeometryType type)
Definition: MeshBase.h:151
virtual bool IsEmpty() const override
Returns true iff the geometry is empty.
Definition: MeshBase.cpp:33
virtual Eigen::Vector3d GetMaxBound() const override
Returns max bounds for geometry coordinates.
Definition: MeshBase.cpp:39
virtual OrientedBoundingBox GetMinimalOrientedBoundingBox(bool robust=false) const override
Definition: MeshBase.cpp:53
bool HasVertexNormals() const
Returns True if the mesh contains vertex normals.
Definition: MeshBase.h:115
virtual MeshBase & Rotate(const Eigen::Matrix3d &R, const Eigen::Vector3d &center) override
Apply rotation to the geometry coordinates and normals. Given a rotation matrix , and center ,...
Definition: MeshBase.cpp:79
std::vector< Eigen::Vector3d > vertex_colors_
RGB colors of vertices.
Definition: MeshBase.h:162
MeshBase(Geometry::GeometryType type, const std::vector< Eigen::Vector3d > &vertices)
Definition: MeshBase.h:152
MeshBase & operator+=(const MeshBase &mesh)
Definition: MeshBase.cpp:86
virtual MeshBase & Transform(const Eigen::Matrix4d &transformation) override
Apply transformation (4x4 matrix) to the geometry coordinates.
Definition: MeshBase.cpp:62
DeformAsRigidAsPossibleEnergy
Definition: MeshBase.h:58
~MeshBase() override
Definition: MeshBase.h:62
MeshBase & PaintUniformColor(const Eigen::Vector3d &color)
Assigns each vertex in the TriangleMesh the same color.
Definition: MeshBase.h:140
bool HasVertexColors() const
Returns True if the mesh contains vertex colors.
Definition: MeshBase.h:121
MeshBase()
Default Constructor.
Definition: MeshBase.h:61
virtual AxisAlignedBoundingBox GetAxisAlignedBoundingBox() const override
Definition: MeshBase.cpp:45
SimplificationContraction
Indicates the method that is used for mesh simplification if multiple vertices are combined to a sing...
Definition: MeshBase.h:43
std::tuple< std::shared_ptr< TriangleMesh >, std::vector< size_t > > ComputeConvexHull() const
Function that computes the convex hull of the triangle mesh using qhull.
Definition: MeshBase.cpp:116
virtual MeshBase & Translate(const Eigen::Vector3d &translation, bool relative=true) override
Apply translation to the geometry coordinates.
Definition: MeshBase.cpp:68
MeshBase & NormalizeNormals()
Normalize vertex normals to length 1.
Definition: MeshBase.h:127
bool HasVertices() const
Returns True if the mesh contains vertices.
Definition: MeshBase.h:112
virtual MeshBase & Clear() override
Clear all elements in the geometry.
Definition: MeshBase.cpp:26
virtual Eigen::Vector3d GetCenter() const override
Returns the center of the geometry coordinates.
Definition: MeshBase.cpp:43
MeshBase operator+(const MeshBase &mesh) const
Definition: MeshBase.cpp:111
virtual MeshBase & Scale(const double scale, const Eigen::Vector3d &center) override
Apply scaling to the geometry coordinates. Given a scaling factor , and center , a given point is tr...
Definition: MeshBase.cpp:74
std::vector< Eigen::Vector3d > vertex_normals_
Vertex normals.
Definition: MeshBase.h:160
virtual Eigen::Vector3d GetMinBound() const override
Returns min bounds for geometry coordinates.
Definition: MeshBase.cpp:35
virtual OrientedBoundingBox GetOrientedBoundingBox(bool robust=false) const override
Definition: MeshBase.cpp:49
virtual OrientedBoundingEllipsoid GetOrientedBoundingEllipsoid(bool robust=false) const
Definition: MeshBase.cpp:57
FilterScope
Indicates the scope of filter operations.
Definition: MeshBase.h:52
A bounding box oriented along an arbitrary frame of reference.
Definition: BoundingVolume.h:138
Definition: BoundingVolume.h:20
Definition: TriangleMeshSimplification.cpp:22
char type
Definition: FilePCD.cpp:41
Definition: PinholeCameraIntrinsic.cpp:16
const core::Tensor * vertices
Definition: TriangleMesh.cpp:2089