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Open3D (C++ API)
0.19.0
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#include <Eigen/Core>#include <Eigen/Geometry>#include <cstdint>#include <memory>#include <unordered_map>#include <unordered_set>#include <vector>#include "open3d/visualization/rendering/Camera.h"#include "open3d/visualization/rendering/RendererHandle.h"Go to the source code of this file.
Data Structures | |
| class | open3d::visualization::rendering::GaussianSplatRenderer |
| struct | open3d::visualization::rendering::GaussianSplatRenderer::RenderConfig |
| Tunable knobs for the compute pipeline, set once at construction. More... | |
| struct | open3d::visualization::rendering::GaussianSplatRenderer::ViewRenderData |
| Camera and viewport state extracted per-view each geometry pass. More... | |
| struct | open3d::visualization::rendering::GaussianSplatRenderer::OutputTargets |
| class | open3d::visualization::rendering::GaussianSplatRenderer::Backend |
| GPU backend for geometry + composite compute (OpenGL or Metal). More... | |
Namespaces | |
| open3d | |
| open3d::visualization | |
| open3d::visualization::rendering | |