19 namespace visualization {
22 class FilamentResourceManager;
54 static std::string resource_path_;
55 filament::Engine* engine_;
Definition: FilamentEngine.h:24
static void DestroyInstance()
Definition: FilamentEngine.cpp:74
static void SelectBackend(RenderingType type)
Definition: FilamentEngine.cpp:40
static void SetResourcePath(const std::string &resource_path)
Definition: FilamentEngine.cpp:42
static FilamentResourceManager & GetResourceManager()
Definition: FilamentEngine.cpp:54
static const std::string & GetResourcePath()
Definition: FilamentEngine.cpp:50
static RenderingType GetBackendType()
Definition: FilamentEngine.h:39
static filament::Engine & GetInstance()
Definition: FilamentEngine.cpp:52
~EngineInstance()
Definition: FilamentEngine.cpp:58
Definition: FilamentResourceManager.h:50
Definition: FilamentEngine.h:14
RenderingType
Definition: Renderer.h:57
Definition: PinholeCameraIntrinsic.cpp:16