#include <Geometry3D.h>
◆ ~Geometry3D()
| open3d::geometry::Geometry3D::~Geometry3D |
( |
| ) |
|
|
inlineoverride |
◆ Geometry3D()
| open3d::geometry::Geometry3D::Geometry3D |
( |
GeometryType |
type | ) |
|
|
inlineprotected |
◆ Clear()
| void open3d::geometry::Geometry3D::Clear |
( |
| ) |
|
|
overridepure virtual |
◆ GetMaxBound()
| virtual Eigen::Vector3d open3d::geometry::Geometry3D::GetMaxBound |
( |
| ) |
const |
|
pure virtual |
◆ GetMinBound()
| virtual Eigen::Vector3d open3d::geometry::Geometry3D::GetMinBound |
( |
| ) |
const |
|
pure virtual |
◆ IsEmpty()
| bool open3d::geometry::Geometry3D::IsEmpty |
( |
| ) |
const |
|
overridepure virtual |
◆ Transform()
| virtual void open3d::geometry::Geometry3D::Transform |
( |
const Eigen::Matrix4d & |
transformation | ) |
|
|
pure virtual |
The documentation for this class was generated from the following file: