Open3D (C++ API)
0.14.1
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Data Structures | |
struct | ColoredVoxel16i |
struct | ColoredVoxel32f |
struct | Coord3i |
struct | Coord3iHash |
struct | MiniVecCache |
struct | Voxel32f |
Functions | |
template<typename voxel_t > | |
OPEN3D_DEVICE voxel_t * | DeviceGetVoxelAt (int xo, int yo, int zo, int curr_block_idx, int resolution, const NDArrayIndexer &nb_block_masks_indexer, const NDArrayIndexer &nb_block_indices_indexer, const NDArrayIndexer &blocks_indexer) |
template<typename voxel_t > | |
OPEN3D_DEVICE void | DeviceGetNormalAt (int xo, int yo, int zo, int curr_block_idx, float *n, int resolution, float voxel_size, const NDArrayIndexer &nb_block_masks_indexer, const NDArrayIndexer &nb_block_indices_indexer, const NDArrayIndexer &blocks_indexer) |
OPEN3D_DEVICE int64_t | DeviceGetLinearIdx (int xo, int yo, int zo, int curr_block_idx, int resolution, const NDArrayIndexer &nb_block_masks_indexer, const NDArrayIndexer &nb_block_indices_indexer) |
void | Touch (std::shared_ptr< core::HashMap > &hashmap, const core::Tensor &points, core::Tensor &voxel_block_coords, int64_t voxel_grid_resolution, float voxel_size, float sdf_trunc) |
void | Integrate (const core::Tensor &depth, const core::Tensor &color, const core::Tensor &block_indices, const core::Tensor &block_keys, core::Tensor &block_values, const core::Tensor &intrinsics, const core::Tensor &extrinsics, int64_t resolution, float voxel_size, float sdf_trunc, float depth_scale, float depth_max) |
void | EstimateRange (const core::Tensor &block_keys, core::Tensor &range_minmax_map, const core::Tensor &intrinsics, const core::Tensor &extrinsics, int h, int w, int down_factor, int64_t block_resolution, float voxel_size, float depth_min, float depth_max) |
void | RayCast (std::shared_ptr< core::DeviceHashBackend > &hashmap, const core::Tensor &block_values, const core::Tensor &range_map, core::Tensor &vertex_map, core::Tensor &depth_map, core::Tensor &color_map, core::Tensor &normal_map, const core::Tensor &intrinsics, const core::Tensor &extrinsics, int h, int w, int64_t block_resolution, float voxel_size, float sdf_trunc, float depth_scale, float depth_min, float depth_max, float weight_threshold) |
void | ExtractSurfacePoints (const core::Tensor &block_indices, const core::Tensor &nb_block_indices, const core::Tensor &nb_block_masks, const core::Tensor &block_keys, const core::Tensor &block_values, core::Tensor &points, utility::optional< std::reference_wrapper< core::Tensor >> normals, utility::optional< std::reference_wrapper< core::Tensor >> colors, int64_t block_resolution, float voxel_size, float weight_threshold, int &valid_size) |
void | ExtractSurfaceMesh (const core::Tensor &block_indices, const core::Tensor &inv_block_indices, const core::Tensor &nb_block_indices, const core::Tensor &nb_block_masks, const core::Tensor &block_keys, const core::Tensor &block_values, core::Tensor &vertices, core::Tensor &triangles, utility::optional< std::reference_wrapper< core::Tensor >> vertex_normals, utility::optional< std::reference_wrapper< core::Tensor >> vertex_colors, int64_t block_resolution, float voxel_size, float weight_threshold, int &vertex_count) |
void | TouchCPU (std::shared_ptr< core::HashMap > &hashmap, const core::Tensor &points, core::Tensor &voxel_block_coords, int64_t voxel_grid_resolution, float voxel_size, float sdf_trunc) |
void | IntegrateCPU (const core::Tensor &depth, const core::Tensor &color, const core::Tensor &block_indices, const core::Tensor &block_keys, core::Tensor &block_values, const core::Tensor &intrinsics, const core::Tensor &extrinsics, int64_t resolution, float voxel_size, float sdf_trunc, float depth_scale, float depth_max) |
void | EstimateRangeCPU (const core::Tensor &block_keys, core::Tensor &range_minmax_map, const core::Tensor &intrinsics, const core::Tensor &extrinsics, int h, int w, int down_factor, int64_t block_resolution, float voxel_size, float depth_min, float depth_max) |
void | RayCastCPU (std::shared_ptr< core::DeviceHashBackend > &hashmap, const core::Tensor &block_values, const core::Tensor &range_map, core::Tensor &vertex_map, core::Tensor &depth_map, core::Tensor &color_map, core::Tensor &normal_map, const core::Tensor &intrinsics, const core::Tensor &extrinsics, int h, int w, int64_t block_resolution, float voxel_size, float sdf_trunc, float depth_scale, float depth_min, float depth_max, float weight_threshold) |
void | ExtractSurfacePointsCPU (const core::Tensor &block_indices, const core::Tensor &nb_block_indices, const core::Tensor &nb_block_masks, const core::Tensor &block_keys, const core::Tensor &block_values, core::Tensor &points, utility::optional< std::reference_wrapper< core::Tensor >> normals, utility::optional< std::reference_wrapper< core::Tensor >> colors, int64_t block_resolution, float voxel_size, float weight_threshold, int &valid_size) |
void | ExtractSurfaceMeshCPU (const core::Tensor &block_indices, const core::Tensor &inv_block_indices, const core::Tensor &nb_block_indices, const core::Tensor &nb_block_masks, const core::Tensor &block_keys, const core::Tensor &block_values, core::Tensor &vertices, core::Tensor &triangles, utility::optional< std::reference_wrapper< core::Tensor >> vertex_normals, utility::optional< std::reference_wrapper< core::Tensor >> vertex_colors, int64_t block_resolution, float voxel_size, float weight_threshold, int &vertex_count) |
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void open3d::t::geometry::kernel::tsdf::EstimateRange | ( | const core::Tensor & | block_keys, |
core::Tensor & | range_minmax_map, | ||
const core::Tensor & | intrinsics, | ||
const core::Tensor & | extrinsics, | ||
int | h, | ||
int | w, | ||
int | down_factor, | ||
int64_t | block_resolution, | ||
float | voxel_size, | ||
float | depth_min, | ||
float | depth_max | ||
) |
void open3d::t::geometry::kernel::tsdf::EstimateRangeCPU | ( | const core::Tensor & | block_keys, |
core::Tensor & | range_minmax_map, | ||
const core::Tensor & | intrinsics, | ||
const core::Tensor & | extrinsics, | ||
int | h, | ||
int | w, | ||
int | down_factor, | ||
int64_t | block_resolution, | ||
float | voxel_size, | ||
float | depth_min, | ||
float | depth_max | ||
) |
void open3d::t::geometry::kernel::tsdf::ExtractSurfaceMesh | ( | const core::Tensor & | block_indices, |
const core::Tensor & | inv_block_indices, | ||
const core::Tensor & | nb_block_indices, | ||
const core::Tensor & | nb_block_masks, | ||
const core::Tensor & | block_keys, | ||
const core::Tensor & | block_values, | ||
core::Tensor & | vertices, | ||
core::Tensor & | triangles, | ||
utility::optional< std::reference_wrapper< core::Tensor >> | vertex_normals, | ||
utility::optional< std::reference_wrapper< core::Tensor >> | vertex_colors, | ||
int64_t | block_resolution, | ||
float | voxel_size, | ||
float | weight_threshold, | ||
int & | vertex_count | ||
) |
void open3d::t::geometry::kernel::tsdf::ExtractSurfaceMeshCPU | ( | const core::Tensor & | block_indices, |
const core::Tensor & | inv_block_indices, | ||
const core::Tensor & | nb_block_indices, | ||
const core::Tensor & | nb_block_masks, | ||
const core::Tensor & | block_keys, | ||
const core::Tensor & | block_values, | ||
core::Tensor & | vertices, | ||
core::Tensor & | triangles, | ||
utility::optional< std::reference_wrapper< core::Tensor >> | vertex_normals, | ||
utility::optional< std::reference_wrapper< core::Tensor >> | vertex_colors, | ||
int64_t | block_resolution, | ||
float | voxel_size, | ||
float | weight_threshold, | ||
int & | vertex_count | ||
) |
void open3d::t::geometry::kernel::tsdf::ExtractSurfacePoints | ( | const core::Tensor & | block_indices, |
const core::Tensor & | nb_block_indices, | ||
const core::Tensor & | nb_block_masks, | ||
const core::Tensor & | block_keys, | ||
const core::Tensor & | block_values, | ||
core::Tensor & | points, | ||
utility::optional< std::reference_wrapper< core::Tensor >> | normals, | ||
utility::optional< std::reference_wrapper< core::Tensor >> | colors, | ||
int64_t | block_resolution, | ||
float | voxel_size, | ||
float | weight_threshold, | ||
int & | valid_size | ||
) |
void open3d::t::geometry::kernel::tsdf::ExtractSurfacePointsCPU | ( | const core::Tensor & | block_indices, |
const core::Tensor & | nb_block_indices, | ||
const core::Tensor & | nb_block_masks, | ||
const core::Tensor & | block_keys, | ||
const core::Tensor & | block_values, | ||
core::Tensor & | points, | ||
utility::optional< std::reference_wrapper< core::Tensor >> | normals, | ||
utility::optional< std::reference_wrapper< core::Tensor >> | colors, | ||
int64_t | block_resolution, | ||
float | voxel_size, | ||
float | weight_threshold, | ||
int & | valid_size | ||
) |
Coordinate transform
Coordinate transform
void open3d::t::geometry::kernel::tsdf::Integrate | ( | const core::Tensor & | depth, |
const core::Tensor & | color, | ||
const core::Tensor & | block_indices, | ||
const core::Tensor & | block_keys, | ||
core::Tensor & | block_values, | ||
const core::Tensor & | intrinsics, | ||
const core::Tensor & | extrinsics, | ||
int64_t | resolution, | ||
float | voxel_size, | ||
float | sdf_trunc, | ||
float | depth_scale, | ||
float | depth_max | ||
) |
void open3d::t::geometry::kernel::tsdf::IntegrateCPU | ( | const core::Tensor & | depth, |
const core::Tensor & | color, | ||
const core::Tensor & | block_indices, | ||
const core::Tensor & | block_keys, | ||
core::Tensor & | block_values, | ||
const core::Tensor & | intrinsics, | ||
const core::Tensor & | extrinsics, | ||
int64_t | resolution, | ||
float | voxel_size, | ||
float | sdf_trunc, | ||
float | depth_scale, | ||
float | depth_max | ||
) |
Coordinate transform
Coordinate transform
void open3d::t::geometry::kernel::tsdf::RayCast | ( | std::shared_ptr< core::DeviceHashBackend > & | hashmap, |
const core::Tensor & | block_values, | ||
const core::Tensor & | range_map, | ||
core::Tensor & | vertex_map, | ||
core::Tensor & | depth_map, | ||
core::Tensor & | color_map, | ||
core::Tensor & | normal_map, | ||
const core::Tensor & | intrinsics, | ||
const core::Tensor & | extrinsics, | ||
int | h, | ||
int | w, | ||
int64_t | block_resolution, | ||
float | voxel_size, | ||
float | sdf_trunc, | ||
float | depth_scale, | ||
float | depth_min, | ||
float | depth_max, | ||
float | weight_threshold | ||
) |
void open3d::t::geometry::kernel::tsdf::RayCastCPU | ( | std::shared_ptr< core::DeviceHashBackend > & | hashmap, |
const core::Tensor & | block_values, | ||
const core::Tensor & | range_map, | ||
core::Tensor & | vertex_map, | ||
core::Tensor & | depth_map, | ||
core::Tensor & | color_map, | ||
core::Tensor & | normal_map, | ||
const core::Tensor & | intrinsics, | ||
const core::Tensor & | extrinsics, | ||
int | h, | ||
int | w, | ||
int64_t | block_resolution, | ||
float | voxel_size, | ||
float | sdf_trunc, | ||
float | depth_scale, | ||
float | depth_min, | ||
float | depth_max, | ||
float | weight_threshold | ||
) |
void open3d::t::geometry::kernel::tsdf::Touch | ( | std::shared_ptr< core::HashMap > & | hashmap, |
const core::Tensor & | points, | ||
core::Tensor & | voxel_block_coords, | ||
int64_t | voxel_grid_resolution, | ||
float | voxel_size, | ||
float | sdf_trunc | ||
) |
void open3d::t::geometry::kernel::tsdf::TouchCPU | ( | std::shared_ptr< core::HashMap > & | hashmap, |
const core::Tensor & | points, | ||
core::Tensor & | voxel_block_coords, | ||
int64_t | voxel_grid_resolution, | ||
float | voxel_size, | ||
float | sdf_trunc | ||
) |