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TriangleMeshIO.h
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26 
27 #pragma once
28 
29 #include <string>
30 
33 
34 namespace open3d {
35 namespace t {
36 namespace io {
37 
40 std::shared_ptr<geometry::TriangleMesh> CreateMeshFromFile(
41  const std::string &filename, bool print_progress = false);
42 
46 bool ReadTriangleMesh(const std::string &filename,
47  geometry::TriangleMesh &mesh,
49 
57 bool WriteTriangleMesh(const std::string &filename,
58  const geometry::TriangleMesh &mesh,
59  bool write_ascii = false,
60  bool compressed = false,
61  bool write_vertex_normals = true,
62  bool write_vertex_colors = true,
63  bool write_triangle_uvs = true,
64  bool print_progress = false);
65 
66 } // namespace io
67 } // namespace t
68 } // namespace open3d
std::shared_ptr< geometry::TriangleMesh > CreateMeshFromFile(const std::string &filename, bool print_progress)
Definition: TriangleMeshIO.cpp:57
Definition: TriangleMeshIO.h:41
bool ReadTriangleMesh(const std::string &filename, geometry::TriangleMesh &mesh, open3d::io::ReadTriangleMeshOptions params)
Definition: TriangleMeshIO.cpp:79
bool WriteTriangleMesh(const std::string &filename, const geometry::TriangleMesh &mesh, bool write_ascii, bool compressed, bool write_vertex_normals, bool write_vertex_colors, bool write_triangle_uvs, bool print_progress)
Definition: TriangleMeshIO.cpp:118
Definition: PinholeCameraIntrinsic.cpp:35