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ComputeTransform.h
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26 
27 #pragma once
28 
29 #include "open3d/core/Tensor.h"
31 
32 namespace open3d {
33 namespace t {
34 namespace pipelines {
35 namespace kernel {
36 
45 core::Tensor ComputePosePointToPlane(
46  const core::Tensor &source_points,
47  const core::Tensor &target_points,
48  const core::Tensor &target_normals,
49  const pipelines::registration::CorrespondenceSet &correspondences);
50 
58 std::tuple<core::Tensor, core::Tensor> ComputeRtPointToPoint(
59  const core::Tensor &source_points,
60  const core::Tensor &target_points,
61  const pipelines::registration::CorrespondenceSet &correspondences);
62 
63 } // namespace kernel
64 } // namespace pipelines
65 } // namespace t
66 } // namespace open3d
std::tuple< core::Tensor, core::Tensor > ComputeRtPointToPoint(const core::Tensor &source_points, const core::Tensor &target_points, const pipelines::registration::CorrespondenceSet &corres)
Computes (R) Rotation {3,3} and (t) translation {3,} for point to point registration method...
Definition: ComputeTransform.cpp:89
std::pair< core::Tensor, core::Tensor > CorrespondenceSet
CorrespondenceSet: pair of 2x Int64 tensors of shape {C,}, where C is the number of good corresponden...
Definition: TransformationEstimation.h:55
Definition: PinholeCameraIntrinsic.cpp:35
core::Tensor ComputePosePointToPlane(const core::Tensor &source_points, const core::Tensor &target_points, const core::Tensor &target_normals, const pipelines::registration::CorrespondenceSet &corres)
Computes pose for point to plane registration method.
Definition: ComputeTransform.cpp:36