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Open3D (C++ API)
0.11.1
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#include <fstream>#include <numeric>#include <vector>#include "assimp/Importer.hpp"#include "assimp/pbrmaterial.h"#include "assimp/postprocess.h"#include "assimp/scene.h"#include "open3d/io/FileFormatIO.h"#include "open3d/io/ImageIO.h"#include "open3d/io/TriangleMeshIO.h"#include "open3d/utility/Console.h"#include "open3d/utility/FileSystem.h"#include "open3d/visualization/rendering/Material.h"#include "open3d/visualization/rendering/Model.h"Data Structures | |
| struct | open3d::io::TextureImages |
Namespaces | |
| open3d | |
| open3d::io | |
Macros | |
| #define | AI_MATKEY_CLEARCOAT_THICKNESS "$mat.clearcoatthickness", 0, 0 |
| #define | AI_MATKEY_CLEARCOAT_ROUGHNESS "$mat.clearcoatroughness", 0, 0 |
| #define | AI_MATKEY_SHEEN "$mat.sheen", 0, 0 |
| #define | AI_MATKEY_ANISOTROPY "$mat.anisotropy", 0, 0 |
Functions | |
| FileGeometry | open3d::io::ReadFileGeometryTypeFBX (const std::string &path) |
| void | open3d::io::LoadTextures (const std::string &filename, aiMaterial *mat, TextureImages &maps) |
| bool | open3d::io::ReadTriangleMeshUsingASSIMP (const std::string &filename, geometry::TriangleMesh &mesh, bool print_progress) |
| bool | open3d::io::ReadModelUsingAssimp (const std::string &filename, visualization::rendering::TriangleMeshModel &model, bool print_progress) |
Variables | |
| const unsigned int | open3d::io::kPostProcessFlags |
| #define AI_MATKEY_ANISOTROPY "$mat.anisotropy", 0, 0 |
| #define AI_MATKEY_CLEARCOAT_ROUGHNESS "$mat.clearcoatroughness", 0, 0 |
| #define AI_MATKEY_CLEARCOAT_THICKNESS "$mat.clearcoatthickness", 0, 0 |
| #define AI_MATKEY_SHEEN "$mat.sheen", 0, 0 |
1.8.13