◆ InitGFLW()
| void open3d::gui::Application::Impl::InitGFLW |
( |
| ) |
|
|
inline |
◆ is_GLFW_initalized_
| bool open3d::gui::Application::Impl::is_GLFW_initalized_ = false |
◆ is_running_
| bool open3d::gui::Application::Impl::is_running_ = false |
◆ last_time_
| double open3d::gui::Application::Impl::last_time_ = 0.0 |
◆ menubar_
| std::shared_ptr<Menu> open3d::gui::Application::Impl::menubar_ |
◆ resource_path_
| std::string open3d::gui::Application::Impl::resource_path_ |
◆ should_quit_
| bool open3d::gui::Application::Impl::should_quit_ = false |
◆ theme_
| Theme open3d::gui::Application::Impl::theme_ |
◆ windows_
| std::unordered_set<std::shared_ptr<Window> > open3d::gui::Application::Impl::windows_ |
◆ windows_to_be_destroyed_
| std::unordered_set<std::shared_ptr<Window> > open3d::gui::Application::Impl::windows_to_be_destroyed_ |
The documentation for this struct was generated from the following file: