Open3D (C++ API)  0.14.1+b449b58
TSDFVoxelGridIO.h
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26 
27 #pragma once
28 
29 #include <string>
30 
32 
33 namespace open3d {
34 namespace t {
35 namespace io {
36 
39 std::shared_ptr<geometry::TSDFVoxelGrid> CreateTSDFVoxelGridFromFile(
40  const std::string &filename);
41 
47 bool ReadTSDFVoxelGrid(const std::string &filename,
48  geometry::TSDFVoxelGrid &tsdf_voxelgrid);
49 
54 bool WriteTSDFVoxelGrid(const std::string &filename,
55  const geometry::TSDFVoxelGrid &tsdf_voxelgrid);
56 
57 } // namespace io
58 } // namespace t
59 } // namespace open3d
bool ReadTSDFVoxelGrid(const std::string &file_name, geometry::TSDFVoxelGrid &tsdf_voxelgrid)
Definition: TSDFVoxelGridIO.cpp:113
bool WriteTSDFVoxelGrid(const std::string &file_name, const geometry::TSDFVoxelGrid &tsdf_voxelgrid)
Definition: TSDFVoxelGridIO.cpp:146
Definition: PinholeCameraIntrinsic.cpp:35
std::shared_ptr< geometry::TSDFVoxelGrid > CreateTSDFVoxelGridFromFile(const std::string &file_name)
Definition: TSDFVoxelGridIO.cpp:106