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Open3D (C++ API)
0.19.0
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#include "open3d/visualization/gui/Window.h"#include <imgui.h>#include <imgui_internal.h>#include <algorithm>#include <cmath>#include <memory>#include <queue>#include <unordered_map>#include <vector>#include "open3d/utility/Logging.h"#include "open3d/visualization/gui/Application.h"#include "open3d/visualization/gui/Button.h"#include "open3d/visualization/gui/Dialog.h"#include "open3d/visualization/gui/ImguiFilamentBridge.h"#include "open3d/visualization/gui/Label.h"#include "open3d/visualization/gui/Layout.h"#include "open3d/visualization/gui/Menu.h"#include "open3d/visualization/gui/SceneWidget.h"#include "open3d/visualization/gui/Theme.h"#include "open3d/visualization/gui/Util.h"#include "open3d/visualization/gui/Widget.h"#include "open3d/visualization/gui/WindowSystem.h"#include "open3d/visualization/rendering/filament/FilamentRenderer.h"Data Structures | |
| struct | open3d::visualization::gui::Window::Impl |
Namespaces | |
| open3d | |
| open3d::visualization | |
| open3d::visualization::gui | |
| ImGuiContext* context = nullptr |
| std::vector<ImFont*> fonts |
| std::unique_ptr<ImguiFilamentBridge> imgui_bridge |
| float scaling = 1.0 |
| const Theme* theme = nullptr |