#include <O3DVisualizer.h>
◆ bg_color
| Eigen::Vector4f open3d::visualization::visualizer::O3DVisualizer::UIState::bg_color = {1.0f, 1.0f, 1.0f, 1.0f} |
◆ current_time
| double open3d::visualization::visualizer::O3DVisualizer::UIState::current_time = 0.0 |
◆ enabled_groups
| std::set<std::string> open3d::visualization::visualizer::O3DVisualizer::UIState::enabled_groups |
◆ frame_delay
| double open3d::visualization::visualizer::O3DVisualizer::UIState::frame_delay = 0.100 |
◆ ground_plane
◆ ibl_intensity
| int open3d::visualization::visualizer::O3DVisualizer::UIState::ibl_intensity = 0 |
◆ ibl_path
| std::string open3d::visualization::visualizer::O3DVisualizer::UIState::ibl_path = "" |
◆ is_animating
| bool open3d::visualization::visualizer::O3DVisualizer::UIState::is_animating = false |
◆ line_width
| int open3d::visualization::visualizer::O3DVisualizer::UIState::line_width = 2 |
◆ mouse_mode
Initial value:=
gui::SceneWidget::Controls::ROTATE_CAMERA
◆ point_size
| int open3d::visualization::visualizer::O3DVisualizer::UIState::point_size = 3 |
◆ scene_shader
◆ show_axes
| bool open3d::visualization::visualizer::O3DVisualizer::UIState::show_axes = false |
◆ show_ground
| bool open3d::visualization::visualizer::O3DVisualizer::UIState::show_ground = false |
◆ show_settings
| bool open3d::visualization::visualizer::O3DVisualizer::UIState::show_settings = false |
◆ show_skybox
| bool open3d::visualization::visualizer::O3DVisualizer::UIState::show_skybox = true |
◆ sun_color
| Eigen::Vector3f open3d::visualization::visualizer::O3DVisualizer::UIState::sun_color = {1.0f, 1.0f, 1.0f} |
◆ sun_dir
| Eigen::Vector3f open3d::visualization::visualizer::O3DVisualizer::UIState::sun_dir = {0.577f, -0.577f, -0.577f} |
◆ sun_follows_camera
| bool open3d::visualization::visualizer::O3DVisualizer::UIState::sun_follows_camera = true |
◆ sun_intensity
| int open3d::visualization::visualizer::O3DVisualizer::UIState::sun_intensity = 100000 |
◆ time_step
| double open3d::visualization::visualizer::O3DVisualizer::UIState::time_step = 1.0 |
◆ use_ibl
| bool open3d::visualization::visualizer::O3DVisualizer::UIState::use_ibl = false |
◆ use_sun
| bool open3d::visualization::visualizer::O3DVisualizer::UIState::use_sun = true |
The documentation for this struct was generated from the following file: