10 #include <Eigen/Geometry>
14 namespace visualization {
21 Eigen::Vector3f
color = Eigen::Vector3f(1.f, 1.f, 1.f);
22 Eigen::Vector3f
position = Eigen::Vector3f(0.f, 0.f, 0.f);
28 Eigen::Vector3f
direction = Eigen::Vector3f(0.f, 0.f, -1.f);
#define M_PI
Definition: mikktspace.c:37
const char const char value recording_handle imu_sample recording_handle uint8_t size_t data_size k4a_record_configuration_t config target_format k4a_capture_t capture_handle k4a_imu_sample_t imu_sample playback_handle k4a_logging_message_cb_t void min_level device_handle k4a_imu_sample_t timeout_in_ms capture_handle capture_handle capture_handle image_handle float
Definition: K4aPlugin.cpp:460
Definition: PinholeCameraIntrinsic.cpp:16
Eigen::Vector3f position
Definition: Light.h:22
eLightType
Definition: Light.h:18
@ SPOT
Definition: Light.h:18
@ POINT
Definition: Light.h:18
@ DIRECTIONAL
Definition: Light.h:18
float light_cone_inner
Definition: Light.h:31
Eigen::Vector3f direction
Definition: Light.h:28
float falloff
Definition: Light.h:25
bool cast_shadows
Definition: Light.h:26
eLightType type
Definition: Light.h:23
Eigen::Vector3f color
Definition: Light.h:21
float light_cone_outer
Definition: Light.h:32
float intensity
Definition: Light.h:24