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ProgressBar.h
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26 
27 #pragma once
28 
29 #include <string>
30 
31 namespace open3d {
32 namespace utility {
33 
34 class ProgressBar {
35 public:
36  ProgressBar(size_t expected_count,
37  const std::string &progress_info,
38  bool active = false);
39  void Reset(size_t expected_count,
40  const std::string &progress_info,
41  bool active);
42  virtual ProgressBar &operator++();
43  void SetCurrentCount(size_t n);
44  size_t GetCurrentCount() const;
45 
46 protected:
47  const size_t resolution_ = 40;
50  std::string progress_info_;
52  bool active_;
53 };
54 
55 class OMPProgressBar : public ProgressBar {
56 public:
57  OMPProgressBar(size_t expected_count,
58  const std::string &progress_info,
59  bool active = false);
60  ProgressBar &operator++() override;
61 };
62 
63 } // namespace utility
64 } // namespace open3d
const size_t resolution_
Definition: ProgressBar.h:47
void SetCurrentCount(size_t n)
Definition: ProgressBar.cpp:60
size_t expected_count_
Definition: ProgressBar.h:48
size_t current_count_
Definition: ProgressBar.h:49
size_t progress_pixel_
Definition: ProgressBar.h:51
bool active_
Definition: ProgressBar.h:52
size_t GetCurrentCount() const
Definition: ProgressBar.cpp:83
ProgressBar(size_t expected_count, const std::string &progress_info, bool active=false)
Definition: ProgressBar.cpp:38
Definition: ProgressBar.h:34
std::string progress_info_
Definition: ProgressBar.h:50
Definition: PinholeCameraIntrinsic.cpp:35
virtual ProgressBar & operator++()
Definition: ProgressBar.cpp:55
void Reset(size_t expected_count, const std::string &progress_info, bool active)
Definition: ProgressBar.cpp:44
Definition: ProgressBar.h:55